Ahdhn / DelaunyQuad
Implementation of "Delaunay quadrangulation by two-coloring vertices" paper
☆11Updated 4 years ago
Related projects: ⓘ
- Indirect Predicates for Geometric Constructions☆40Updated 5 months ago
- ☆14Updated 5 months ago
- Hybrid arithmetic for geometric computation☆15Updated 3 years ago
- Practical Feature-Preserving Block Decomposition for Strongly Hex-Dominant Meshing☆62Updated last year
- HexBox is an intuitive modeling method and interactive tool for creating and editing hexahedral meshes. Hexbox brings the major and widel…☆53Updated 6 months ago
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆38Updated 8 months ago
- Hex-mesh simplification and optimization☆42Updated 6 years ago
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆78Updated last year
- A projection-based bijective map definition and a robust algorithm to construct the prismatic shell domain. https://cs.nyu.edu/~zhongshi/…☆25Updated 3 years ago
- Quadrilateral-dominant and Hexahedral-dominant meshes generator☆80Updated 6 years ago
- 3D Constrained Delaunay Refinement on the GPU☆9Updated 4 years ago
- Hexahedral meshing based on 'SRF' approach.☆24Updated 7 years ago
- ☆54Updated 8 months ago
- Source code of SIGGRAPH 2020 paper: Cut-enhanced PolyCube-Maps for Feature-aware All-Hex Meshing☆32Updated 2 years ago
- Implementation of "Hexahedral Mesh Repair via SOS Relaxation" [Zoë Marschner, David Palmer, Paul Zhang, Justin Solomon. Symposium on Geom…☆22Updated 4 years ago
- Compute one-side Hausdorff distance between triangle meshes with error bound.☆25Updated 2 years ago
- An uniform GUI wrapper for Tetgen☆8Updated 3 years ago
- Remesh surface using the centroidal Voronoi tessellation.☆37Updated 4 years ago
- Code for paper "P2M: A Fast Solver for Querying Distance from Point to Mesh Surface". ACM TOG (SIGGRAPH 2023).☆17Updated last week
- injective mapping via TLC (total lifted content) energy minimization (SIGGRAPH 2020)☆18Updated 4 years ago
- Toolkit for Meshing in the Wild☆103Updated this week
- Advancing Front Method implementation using C++☆11Updated 6 years ago
- n-dimensional Meshes with Combinatorial Maps☆28Updated 2 months ago
- C++ algorithm for converting triangular meshes to quadrilateral meshes☆18Updated 8 years ago
- An automatic Voxelization/Octree based Hexahedral Mesh Generation☆58Updated 3 years ago
- A library for various continuous collision detection algorithms.☆52Updated last year
- Convex Polyhedral Meshing for Robust Solid Modeling☆50Updated 9 months ago
- The Robust Quad Mesh Extraction Library☆105Updated 4 years ago
- Compute centroidal Voronoi tessellations in 2D and 3D using the GPU.☆35Updated 4 years ago
- Variational Polygonal/Polyhedral Shape Functions☆13Updated 2 years ago