Real(ish)-time position based fluid simulation
☆10Apr 30, 2015Updated 10 years ago
Alternatives and similar repositories for position-based-fluids
Users that are interested in position-based-fluids are comparing it to the libraries listed below
Sorting:
- ☆102Jul 31, 2016Updated 9 years ago
- My (deprecated) personal C++ codebase.☆12Jan 10, 2019Updated 7 years ago
- A GPU based SPH fluid simulation built on OpenGL with Cinder.☆14Aug 13, 2021Updated 4 years ago
- Position Based Fluid Simulation☆18Mar 30, 2022Updated 3 years ago
- A simple OpenCL / OpenGL fluid simulation and renderer☆26Feb 1, 2020Updated 6 years ago
- Realtime, interactive 3D GPU PIC/FLIP fluid simulation☆26Jan 1, 2021Updated 5 years ago
- Smoothed Particle Hydrodynamics on the GPU☆52Feb 23, 2012Updated 14 years ago
- ☆35Feb 5, 2025Updated last year
- Teaching Categories to Human Learners with Visual Explanations - CVPR 2018☆11Jun 21, 2022Updated 3 years ago
- A pytorch image classifier for the recognising letters from the notMNIST dataset☆11Jan 4, 2019Updated 7 years ago
- 派系战争☆11Oct 22, 2022Updated 3 years ago
- ☆11Feb 28, 2024Updated 2 years ago
- GLSL Snippets with origin (when I remember them)☆11Dec 31, 2025Updated 2 months ago
- DatasetResearch: Benchmarking Agent Systems for Demand-Driven Dataset Discovery☆20Sep 24, 2025Updated 5 months ago
- Highlight all matches of the clicked on word in the Github code viewer☆10Jan 7, 2015Updated 11 years ago
- ☆10Feb 19, 2019Updated 7 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- ☆13Oct 7, 2024Updated last year
- This doesn't work! -- Implementing the Marching Triangles Algorithm☆10May 13, 2015Updated 10 years ago
- weixin token services for koa☆10Nov 20, 2015Updated 10 years ago
- smart phone remote control with node.js and socket.io☆10Apr 26, 2021Updated 4 years ago
- Real-Time SPH Simulation using C++/CUDA and OpenGL for Visualization☆14May 8, 2022Updated 3 years ago
- 3D Game Engine built from the ground up using C++ and OpenGL☆10Dec 6, 2021Updated 4 years ago
- A Simple Framwork for CV Pre-training Model (SOCO, VirTex, BEiT)☆15Oct 18, 2021Updated 4 years ago
- Combines the SSL Method MixMatch with a pre-trained model (EfficientNet) on a chest x-ray dataset.☆11Jun 22, 2019Updated 6 years ago
- Entity Summarization with User Feedback (ESWC 2020)☆10Dec 8, 2020Updated 5 years ago
- ☆13Jul 18, 2024Updated last year
- Tool set for the VisSat project☆12Jun 21, 2022Updated 3 years ago
- Python package to download and use the SSB datasets☆11Aug 3, 2023Updated 2 years ago
- P2P Phone-as-Controller Input Library☆16Sep 25, 2024Updated last year
- A Z-order (Morton-code) like coordinate system as template library for arbitrary dimensions.☆12Nov 24, 2019Updated 6 years ago
- Screen space fluid rendering with Ogre and Nvidia PhysX☆10Jul 22, 2017Updated 8 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 5 years ago
- Linearising and de-linearising functions for `nalgebra`'s `Point`s.☆12May 5, 2023Updated 2 years ago
- Node-based real-time visual creation using GLSL fragment shaders☆14Dec 11, 2025Updated 2 months ago
- Novel Visual Category Discovery with Dual Ranking Statistics and Mutual Knowledge Distillation. Bingchen Zhao and Kai Han. (NeurIPS 2021)☆12Aug 20, 2023Updated 2 years ago
- Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C☆51Dec 13, 2016Updated 9 years ago
- ☆11Apr 16, 2022Updated 3 years ago
- Original code base for On Pretraining Data Diversity for Self-Supervised Learning☆14Dec 30, 2024Updated last year