Fully-fledged 3D game engine created for UPC's Master in Advanced Programming for AAA Videogames.
☆33Nov 8, 2021Updated 4 years ago
Alternatives and similar repositories for Tesseract
Users that are interested in Tesseract are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Heavy modified idTech3 engine☆27Mar 31, 2025Updated last year
- Godot 4 plugin for open world streaming.☆28Dec 12, 2024Updated last year
- Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)☆24Jan 24, 2026Updated 4 months ago
- The 2013 edition of the Source SDK with counter-strike source☆18Sep 5, 2025Updated 9 months ago
- Zig library for deserializing Aseprite files☆10Feb 21, 2023Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Far cry 3 editor decompiled☆14Dec 10, 2012Updated 13 years ago
- Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..☆97Aug 30, 2018Updated 7 years ago
- Frankenstein Engine☆13Nov 12, 2019Updated 6 years ago
- .MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.4x. Supports batch import/export of .md5anim fil…☆80Mar 1, 2023Updated 3 years ago
- ☆12Jun 12, 2026Updated last week
- Multiplayer sample with players lobby and chat in Flax Engine☆25Apr 19, 2026Updated 2 months ago
- Curated list of awesome stuff for raylib.☆52Feb 26, 2021Updated 5 years ago
- Software Development Kit for id Tech☆138Nov 12, 2025Updated 7 months ago
- MIT Licensed Open Source version of Torque 3D from GarageGames☆11Mar 23, 2015Updated 11 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Multiplatform engine powering projects and making ideas into reality.☆35Jun 7, 2026Updated last week
- An RBDOOM3BFG fork with various added support for standalone development☆10Oct 17, 2023Updated 2 years ago
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆11May 3, 2024Updated 2 years ago
- The Source SDK Template ported to Alien Swarm☆12Nov 11, 2020Updated 5 years ago
- A collection of scripts for my tutorials☆18Nov 16, 2023Updated 2 years ago
- Faster SSE and new AVX/AVX2 software intrinsics to use with the Windows 11 SDK for easier porting to Windows on ARM☆14Dec 22, 2025Updated 5 months ago
- Link farm for the O3DE engine☆13Mar 21, 2024Updated 2 years ago
- FraggingFree dhewm3 SDK☆10May 3, 2023Updated 3 years ago
- Simple Graph Editor is a Unity editor extension that allows to quickly integrate directed graphs in your scenes in a visual manner and ea…☆13May 10, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- This repository can help you porting your ursina game for Mobile (Android only now)☆21Mar 7, 2026Updated 3 months ago
- Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader☆18Jun 3, 2025Updated last year
- ☆17Updated this week
- A copy of the DirectX Headers from MinGW-64.☆14Sep 7, 2023Updated 2 years ago
- ☆15May 11, 2026Updated last month
- Unreal Engine Material Expression plugin for making gradient transitions☆15Jun 9, 2025Updated last year
- ☆16May 17, 2023Updated 3 years ago
- A work-in-progress reimplementation of Grand Theft Auto 2.☆11Mar 5, 2024Updated 2 years ago
- String-based light animation system for Godot engine☆53Oct 15, 2025Updated 8 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- The Event Subsystem is an event-based communication within the game. It enables a more modular and maintainable architecture.☆12Aug 12, 2024Updated last year
- open-source engine☆36May 2, 2026Updated last month
- Beat'em up / melee combat system build in Unreal engine 5 and this project all so uses Gameplay ability system☆14Apr 15, 2023Updated 3 years ago
- A Gem (+Demo Project) for O3DE. Provides Volumetric Cloudscapes rendering☆23Apr 1, 2026Updated 2 months ago
- Warfork Free Textures CC0 + Warsow Textures (with non-free textures removed)☆13Mar 24, 2021Updated 5 years ago
- 🔧 configurations for neovim, zsh, tmux, etc.☆13May 28, 2026Updated 3 weeks ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Mar 12, 2015Updated 11 years ago