LiuJF1226 / GaussHDRLinks
[CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
☆30Updated 4 months ago
Alternatives and similar repositories for GaussHDR
Users that are interested in GaussHDR are comparing it to the libraries listed below
Sorting:
- Project page of "GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors"☆21Updated last year
- The first to focus on HRNVS of 3DGS☆58Updated 8 months ago
- 🌕 [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment☆43Updated last month
- The official implementation of LITA-GS, which is accepted by CVPR 2025☆21Updated 2 weeks ago
- [arXiv 2024] Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video☆57Updated 6 months ago
- ☆23Updated last year
- [NeurIPS 2024] HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting☆42Updated 8 months ago
- [CVPR 2024] DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video☆20Updated last year
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats☆25Updated 10 months ago
- ☆27Updated last year
- ☆68Updated last year
- ☆17Updated last year
- [NeurIPS'24] ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model☆78Updated 8 months ago
- Official Implementation of BMVC 2024 paper titled "HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw I…☆42Updated 11 months ago
- [ACM MM24 Best Paper Honorable mentioned] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time R…☆45Updated 5 months ago
- Official code of "ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction", IJCAI2025☆23Updated 3 months ago
- Official implementation of "VeGaS: Video Gaussian Splatting"☆63Updated 4 months ago
- [ECCV 2024] CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians☆25Updated 6 months ago
- ☆27Updated 5 months ago
- [CVPR 2024] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis.☆18Updated 4 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆58Updated last month
- [CVPR 2024 Highlight] SCINeRF: Neural Radiance Fields from a Snapshot Compressive Image☆35Updated last year
- ☆39Updated last year
- [CVPR 2025] Official code of "DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting"☆25Updated last week
- (AAAI 2025) TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers☆58Updated 9 months ago
- [CVPR'25] DropoutGS: Dropouting out Gaussian for Better Sparse-view Rendering☆41Updated 4 months ago
- ☆31Updated last year
- ☆63Updated last year
- ECCV 2024 SuperGaussian for generic 3D upsampling☆67Updated 10 months ago
- CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs (CVPR2024)☆17Updated last year