☆13Nov 4, 2024Updated last year
Alternatives and similar repositories for EA-3DGS
Users that are interested in EA-3DGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [TMM'25]Geometry-Aware 3D Gaussian Representation for Real-Time Rendering of Large-Scale Scenes☆19Nov 18, 2024Updated last year
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆33Dec 29, 2025Updated 9 months ago
- ☆15Jul 17, 2025Updated last year
- ☆30Jul 1, 2024Updated 2 years ago
- SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Large-Scale Unbounded Scene Rendering☆42Dec 22, 2025Updated 9 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆14Mar 10, 2026Updated 7 months ago
- Unofficial implementation of MosaicSDF representation☆11Sep 30, 2026Updated 2 weeks ago
- ☆10Mar 6, 2026Updated 7 months ago
- LightGlue: Local Feature Matching at Light Speed (ICCV 2023)☆15May 19, 2025Updated last year
- [IEEE TIP 2025]The official repository of LoopSparseGS.☆29May 21, 2025Updated last year
- [ECCV2026] This is the official implementation of Ink3D: Sculpting 3D Assets with Extremely Complex Textures via Video Generative Models☆42Jul 2, 2026Updated 3 months ago
- 7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting☆16Oct 5, 2026Updated last week
- FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inpu…☆23Apr 9, 2025Updated last year
- [AAAI 2025]MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation☆35Jul 26, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Geometry-aware 3D Language Gaussian Splatting (arXiv 2024)☆18Jan 7, 2026Updated 9 months ago
- [ICML'26] Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction☆47Jun 12, 2026Updated 4 months ago
- Official implementation of "EG4D: Explicit Generation of 4D Object without Score Distillation" (ICLR 2025)☆38Feb 14, 2025Updated last year
- ☆15May 13, 2025Updated last year
- ☆18Aug 13, 2024Updated 2 years ago
- ☆163Oct 4, 2026Updated last week
- ☆19Aug 6, 2026Updated 2 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆98May 21, 2026Updated 4 months ago
- [CVPR2024] Global and Hierarchical Geometry Consistency Priors for Few-shot NeRFs in Indoor Scenes☆14Jul 8, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆69Jun 4, 2025Updated last year
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆38Apr 9, 2025Updated last year
- 3D-LMVIC: Learning-based Multi-View Image Coding with 3D Gaussian Geometric Priors☆16Jun 19, 2025Updated last year
- [AAAI 2026] Arbitrary-Scale 3D Gaussian Super-Resolution☆15Apr 19, 2026Updated 5 months ago
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated last year
- Official implementation for "Gradient-Direction-Aware Density Control for 3D Gaussian Splatting" (ICLR 2026)☆29Apr 19, 2026Updated 5 months ago
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆41Aug 19, 2025Updated last year
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering☆12Oct 22, 2024Updated last year
- [CVPR'25] DropoutGS: Dropouting out Gaussian for Better Sparse-view Rendering☆56May 28, 2026Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 使用onnxruntime部署夜间雾霾图像的可见度增强,包含C++和Python两个版本的程序☆13Feb 17, 2024Updated 2 years ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆61Oct 14, 2025Updated last year
- Official implementation of ICLR26 paper "G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior"☆162May 24, 2026Updated 4 months ago
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆35Apr 6, 2026Updated 6 months ago
- VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment☆22Mar 23, 2026Updated 6 months ago
- Official Implementation of "Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splatting" (CW2025 Best Paper Honorable Me…☆31Oct 19, 2025Updated 11 months ago
- [ICLR 2025, Spotlight] ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction☆45Apr 11, 2025Updated last year