shreyesss / HDRSplatLinks
Official Implementation of BMVC 2024 paper titled "HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images"
☆42Updated 11 months ago
Alternatives and similar repositories for HDRSplat
Users that are interested in HDRSplat are comparing it to the libraries listed below
Sorting:
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆87Updated last year
- ☆67Updated 11 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆73Updated 10 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 6 months ago
- ☆18Updated 10 months ago
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splatting☆73Updated 3 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆40Updated 10 months ago
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering☆11Updated 11 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆44Updated last year
- ☆61Updated 7 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆50Updated 8 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated 10 months ago
- ☆68Updated last year
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆119Updated last year
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆48Updated 6 months ago
- Official implementations of the NexusSplats paper.☆39Updated 4 months ago
- ☆60Updated 2 months ago
- ☆118Updated 10 months ago
- ☆44Updated 10 months ago
- [CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models☆43Updated 4 months ago
- 🏠 [ICCV 2025] MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes☆40Updated 9 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆75Updated 5 months ago
- 🪜 [ARXIV 2025] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆34Updated 6 months ago
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆63Updated 2 years ago
- iLRM: An Iterative Large 3D Reconstruction Model☆73Updated last week
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting☆117Updated 5 months ago
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats☆26Updated 10 months ago
- Official code of UFORecon (CVPR 2024)☆44Updated 6 months ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆94Updated 11 months ago