☆11Jul 17, 2024Updated 2 years ago
Alternatives and similar repositories for MoCo-NeRF
Users that are interested in MoCo-NeRF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ICLR 2026] Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos☆31Oct 4, 2026Updated 3 weeks ago
- HumanNeRF evaluation method☆24Sep 14, 2024Updated 2 years ago
- RMAvatar☆32Mar 30, 2025Updated last year
- Visualizing point clouds with transparency in Switch-NeRF (ICLR2023)☆13Mar 27, 2023Updated 3 years ago
- [CVPR 2025] Official code for "Synergizing Motion and Appearance: Multi-Scale Compensatory Codebooks for Talking Head Video Generation"☆65Jul 3, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official code for ICCV2023 paper: Learning Unified Decompositional and Compositional NeRF for Editable Novel View Synthesis☆34Dec 27, 2023Updated 2 years ago
- [ICPR 2026] The official repo for "LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting"☆16Jan 12, 2026Updated 9 months ago
- Official repository of "SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos"☆19Nov 29, 2023Updated 2 years ago
- [NeurIPS'25] HyRF: Hybrid Radiance Fields for Efficient and High-quality Novel View Synthesis☆77Dec 17, 2025Updated 10 months ago
- A user-friendly evaluation tool that encompasses all necessary components for boundary detection on PASCAL-Context and NYUD-v2 datasets.☆15Oct 31, 2023Updated 3 years ago
- Extension to `F.grid_sample` that allows using batch index per grid point.☆19Jun 27, 2023Updated 3 years ago
- CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs (CVPR2024)☆17Jun 14, 2024Updated 2 years ago
- SpatialSpeak: QA-Native Reconstruction with Local and Global Context for Spatial Chain-of-Thought Reasoning☆23Oct 3, 2026Updated last month
- [ECCV 2026] Official code for "One-Shot Feed-Forward 360◦ Animatable Avatar via Inpainted UV-Space Gaussian Modeling"☆25Jul 3, 2026Updated 4 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- [ECCV 2026] One4D: Unified 4D Generation and Reconstruction☆118Jun 18, 2026Updated 4 months ago
- [ECCV24] Official code for RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting☆34Sep 3, 2024Updated 2 years ago
- ☆14Jun 4, 2025Updated last year
- ☆13Oct 16, 2026Updated 2 weeks ago
- IROS(2025)☆11Apr 23, 2026Updated 6 months ago
- ☆67Jul 11, 2022Updated 4 years ago
- 使用Python编程语言,基于tensorflow框架,采用AlexNet、LeNet、VGG、GooleNet、ZFNet和ResNet对1320张膀胱肿瘤图片进行训练,并在最终的170张测试集图片上测试得分,通过这次项目经历,强化对深度学习中计算机视觉领域主流框架的掌握…☆10Mar 25, 2020Updated 6 years ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆52Mar 11, 2025Updated last year
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆162Sep 15, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [WACV 2026] Official code repo of paper ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatars.☆18Nov 30, 2025Updated 11 months ago
- ☆29Dec 8, 2021Updated 4 years ago
- The code release for "Variational Structured Attention Networks for Visual Dense Representation Learning"☆14Nov 28, 2022Updated 3 years ago
- [ICLR 2026] This is the official implementation of PG-Occ: Progressive Gaussian Transformer with Anisotropy-aware Sampling for Open Vocab…☆36Feb 19, 2026Updated 8 months ago
- The official implementation of "Human101: Training 100+FPS Human Gaussians in 100s from 1 View".☆110Dec 27, 2023Updated 2 years ago
- Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs (CVPR2025 Highlight)☆144Sep 18, 2025Updated last year
- ☆13Jan 7, 2025Updated last year
- ICML2025, I Think, Therefore I Diffuse: Enabling Multimodal In-Context Reasoning in Diffusion Models☆192Sep 7, 2025Updated last year
- Official codes for paper: 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for Indoor 3D Object …☆164Sep 29, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"☆127May 17, 2025Updated last year
- ☆19Jul 30, 2021Updated 5 years ago
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆104Nov 25, 2025Updated 11 months ago
- ☆13Jul 16, 2024Updated 2 years ago
- Official repository of "Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control" (SIGGRAPH Asia 2021)☆108Aug 12, 2022Updated 4 years ago
- CVPR2022 update everyday!☆11Apr 12, 2022Updated 4 years ago
- [CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping☆51May 29, 2026Updated 5 months ago