wzpscott / hybrid-radiance-fieldsView external linksLinks
[NeurIPS'25] HyRF: Hybrid Radiance Fields for Efficient and High-quality Novel View Synthesis
☆69Dec 17, 2025Updated 2 months ago
Alternatives and similar repositories for hybrid-radiance-fields
Users that are interested in hybrid-radiance-fields are comparing it to the libraries listed below
Sorting:
- [ICLR 2026] Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos☆26Jan 26, 2026Updated 3 weeks ago
- ☆11Jul 17, 2024Updated last year
- ☆15Aug 5, 2024Updated last year
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆32Feb 5, 2025Updated last year
- Official implementation of the paper "SCIPaD: Incorporating Spatial Clues into Unsupervised Pose-Depth Joint Learning"☆15Jul 18, 2024Updated last year
- Official implement of 4DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streaming (NeurIPS 2025)☆37Oct 17, 2025Updated 4 months ago
- ICML2025, I Think, Therefore I Diffuse: Enabling Multimodal In-Context Reasoning in Diffusion Models☆193Sep 7, 2025Updated 5 months ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆44Feb 3, 2025Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆150Jul 15, 2025Updated 7 months ago
- [CVPR 2025] Official code for "Synergizing Motion and Appearance: Multi-Scale Compensatory Codebooks for Talking Head Video Generation"☆66Jun 6, 2025Updated 8 months ago
- [ICCV 2025] Implementation of the paper: "StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting"☆39Dec 5, 2025Updated 2 months ago
- Official implementation of Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse Videos☆40Sep 30, 2025Updated 4 months ago
- NDE: Neural Directional Encoding☆26May 24, 2024Updated last year
- official repo for MVIP-NeRF (CVPR 2024)☆24Sep 23, 2024Updated last year
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆50Sep 10, 2025Updated 5 months ago
- Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs (CVPR2025 Highlight)☆124Sep 18, 2025Updated 4 months ago
- ☆44Aug 15, 2025Updated 6 months ago
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆53Dec 5, 2025Updated 2 months ago
- Official code for paper: N3D-VLM: Native 3D Grounding Enables Accurate Spatial Reasoning in Vision-Language Models☆85Jan 14, 2026Updated last month
- 🌳 [ICRA'25] Hier-SLAM: Semantic Gaussian Splatting SLAM with Hierarchical Categorical Representation☆159Jun 21, 2025Updated 7 months ago
- [CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping☆42Oct 22, 2025Updated 3 months ago
- GLOMAP - Global Structured-from-Motion Revisited - Detailed Windows Install & Usage Instructions☆78Sep 11, 2024Updated last year
- Code implementation for: From Virtual Games to Real-World Play☆46Jun 23, 2025Updated 7 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Dec 19, 2025Updated last month
- Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Ren…☆68Nov 11, 2025Updated 3 months ago
- Beyond Accuracy: What Matters in Designing Well-Behaved Models?☆17Dec 9, 2025Updated 2 months ago
- Interactive Gaussian Splats in React☆16Dec 19, 2025Updated last month
- [CVPR'25] MergeVQ: A Unified Framework for Visual Generation and Representation with Token Merging and Quantization☆47Jul 22, 2025Updated 6 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆148Dec 14, 2024Updated last year
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆54Oct 14, 2025Updated 4 months ago
- Official codes for paper: 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detecti…☆161Oct 21, 2025Updated 3 months ago
- ☆37Feb 15, 2024Updated 2 years ago
- A modified version of the SfM pipeline given in the link. The modifications are for a certain heuristics to reconstruct 3D from ambiguous…☆10Nov 29, 2017Updated 8 years ago
- YOLOv8 Segmentation End2End using ONNXRuntime (Post-Processing + NMS + Mask)☆14Dec 7, 2024Updated last year
- 🏠 [ICCV 2025] MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes☆51Nov 29, 2024Updated last year
- web page for NoKSR☆61Jul 28, 2025Updated 6 months ago
- ☀️[ArXiv 2025] PyTorch Implementation of D2GV: Deformable 2D Gaussian Splatting for Video Representation in 400FPS☆57Mar 13, 2025Updated 11 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆50Mar 11, 2025Updated 11 months ago
- ☆12May 20, 2025Updated 8 months ago