Linaom1214 / RL_air-combat
基于强化学习的空战对抗
☆61Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for RL_air-combat
- ☆38Updated 4 years ago
- A series of air combat game environments packaged according to the gym interface for reinforcement learning.☆17Updated 2 years ago
- ☆10Updated 2 years ago
- 3d manuver decision in air combat situations☆14Updated 2 years ago
- Multi-agent Combat Arena (UAV swarm vs UAV swarm)☆104Updated 4 years ago
- 利用值函数逼近网络设计无人机空战自主决策系统,目前是初步的程序编写,之后会不断更新和详解。☆65Updated 5 years ago
- Heterogeneous Hierarchical Multi Agent Reinforcement Learning for Air Combat☆66Updated 2 months ago
- gym 框架下的多智能体追逃博弈强化学 习平台☆11Updated last year
- This is a reinforcement learning algorithm library. The code takes into account both performance and simplicity, with little dependence.☆92Updated 2 years ago
- ☆26Updated last year
- 无人机动态覆盖控制;1. 实现了一个无人机点覆盖环境;2. 给出了无人机连通保持规则;3. 给出了基于MARL的控制算法☆40Updated 2 months ago
- This is a personal library that strives to implement various MARL algorithms. The environment only integrates MPE, and the algorithm curr…☆13Updated last year
- 基于强化学习的游戏空战推演☆11Updated 3 years ago
- Use Multi-agent Twin Delayed Deep Deterministic Policy Gradient(TD3) algorithm to find reasonable paths for ships☆50Updated last year
- A Gym Dogfighting Simulation Benchmark for Reinforcement Learning Research☆85Updated 11 months ago
- This is the source code of "Efficient training techniques for multi-agent reinforcement learning in combatant tasks".☆68Updated 4 years ago
- implementation of MADDPG using PyTorch and multiagent-particle-envs☆28Updated 2 years ago
- 基于MADDPG的多智能体博弈对抗算法☆12Updated last year
- 多智能体强化学习VDN、QMIX、QTRAN、QPLEX复现☆26Updated last year
- Use Multi-Agent Deep Deterministic Policy Gradient(DDPG) algorithm to find reasonable paths for ships☆28Updated 2 years ago
- Flightgear autopilot with DRL using Python, (Contain Python Interface for FlightGear)☆28Updated 5 years ago
- UAV Logistics Environment for Multi-Agent Reinforcement Learning / Unity ML-Agents / Unity 3D☆81Updated 7 months ago
- A PettingZoo (https://pettingzoo.farama.org/) environment for maritime Capture the Flag with uncrewed surface vehicles (USVs).☆10Updated this week
- ☆16Updated last year
- An environment based on JSBSIM aimed at one-to-one close air combat.☆296Updated 3 weeks ago
- This code is the result of the collaboration of RL Turkey team.☆25Updated 9 months ago
- Attempt to reproduce and improve the implementation of the paper 'Improving Multi-Target Cooperative Tracking Guidance for UAV Swarms Usi…☆30Updated 5 months ago
- TD3 in Pytorch☆29Updated 2 years ago
- shouyuantianxia / Algorithmic-Game-Theory-Application-on-Multi-agent-Combat-and-Verification-Platform-Design本科毕业设计:《 多智能体博弈兵棋推演理论与验证平台设计》的源代码附录内容。强化学习算法的实现上参考了周沫凡先生的开源代码https://github.com/MorvanZhou/Reinforcement-learning-with-tensorflow☆47Updated 4 years ago
- A Gym environment for navigation with an F-16 model simulated in JSBSim.☆33Updated 4 months ago