Linaom1214 / RL_air-combatLinks
基于强化学习的空战对抗
☆72Updated 4 years ago
Alternatives and similar repositories for RL_air-combat
Users that are interested in RL_air-combat are comparing it to the libraries listed below
Sorting:
- ☆43Updated 5 years ago
- 利用值函数逼近网络设计无人机空战自主决策系统,目前是初步的程序编写,之后会不断更新和详解。☆71Updated 6 years ago
- A series of air combat game environments packaged according to the gym interface for reinforcement learning.☆20Updated 2 years ago
- Heterogeneous Hierarchical Multi Agent Reinforcement Learning for Air Combat☆119Updated 3 months ago
- UAVGym是一个用python编写的GYM风格的无人机仿真环境,用于强化学习算法的研究。☆59Updated last year
- This is a reinforcement learning algorithm library. The code takes into account both performance and simplicity, with little dependence.☆101Updated 3 years ago
- ☆31Updated 2 years ago
- Multi-agent Combat Arena (UAV swarm vs UAV swarm)☆137Updated 4 years ago
- gym 框架下的多智能体追逃博弈强化学习平台☆15Updated 2 years ago
- 基于强化学习的游戏空战推演☆13Updated 4 years ago
- This is a personal library that strives to implement various MARL algorithms. The environment only integrates MPE, and the algorithm curr…☆15Updated last month
- 3d manuver decision in air combat situations☆15Updated 3 years ago
- This project was done under the supervision of Prof. Twinkle Tripathy ,Assistant Professor,Department of ELectrical Engineering,IIT Kanpr…☆17Updated 2 years ago
- Multi-UAV target round-up based on MADDPG☆178Updated last month
- AI4IS / Multi-Dimensional-Decision-Making-for-UAV-Air-Combat-Based-on-Hierarchical-Reinforcement-LearningThis project is the partially open source code of EI thesis Multi-Dimensional Decision-Making for UAV Air Combat Based on Hierarchical Re…☆17Updated last year
- A Gym Dogfighting Simulation Benchmark for Reinforcement Learning Research☆95Updated last year
- TD3 in Pytorch☆34Updated 3 years ago
- A Gym environment for navigation with an F-16 model simulated in JSBSim.☆41Updated 11 months ago
- Use Multi-agent Twin Delayed Deep Deterministic Policy Gradient(TD3) algorithm to find reasonable paths for ships☆64Updated 2 years ago
- This code is the result of the collaboration of RL Turkey team.☆32Updated last year
- A PettingZoo (https://pettingzoo.farama.org/) environment for maritime Capture the Flag with uncrewed surface vehicles (USVs).☆18Updated last week
- Application of DDPG on Pursuit-Evasion Problem☆13Updated 4 years ago
- The implementation of "An Imitative Reinforcement Learning Framework for Autonomous Dogfight"☆28Updated 3 months ago
- Use Multi-Agent Deep Deterministic Policy Gradient(DDPG) algorithm to find reasonable paths for ships☆37Updated 2 years ago
- PyTorch implementations of MADDPG, MAPPO (coming)☆157Updated last year
- 基于MADDPG的多智能体博弈对抗算法☆15Updated 2 years ago
- An environment based on JSBSIM aimed at one-to-one close air combat.☆374Updated last month
- shouyuantianxia / Algorithmic-Game-Theory-Application-on-Multi-agent-Combat-and-Verification-Platform-Design本科毕业设计:《多智能体博弈兵棋推演理论与验证平台设计》的源代码附录内容。强化学习算法的实现上参考了周沫凡先生的开源代码https://github.com/MorvanZhou/Reinforcement-learning-with-tensorflow☆57Updated 5 years ago
- UAV Logistics Environment for Multi-Agent Reinforcement Learning / Unity ML-Agents / Unity 3D☆99Updated last year
- 多智能体均匀多边形编队、追逐与合围。☆48Updated 2 years ago