nicoversity / unity_polyextruderLinks
Create custom meshes (2D polygons) in Unity3D, incl. functionality to extrude them (into 3D prisms).
☆87Updated 11 months ago
Alternatives and similar repositories for unity_polyextruder
Users that are interested in unity_polyextruder are comparing it to the libraries listed below
Sorting:
- Primitive mesh builder for Unity.☆121Updated 4 years ago
- Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.☆50Updated 3 years ago
- Interactable runtime scene gizmo for uGUI☆184Updated 5 months ago
- Mesh deformation using the Unity Job System.☆73Updated last year
- A Unity package for splitting meshes at runtime.☆84Updated last year
- A component to procedurally generate pipe-like meshes in Unity☆89Updated 5 years ago
- Unity custom handles examples☆107Updated 4 years ago
- ☆86Updated 8 years ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆146Updated 5 years ago
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆90Updated 4 years ago
- A simple script to capture 360° screenshots in-game with Unity☆155Updated 3 months ago
- Realtime convexhull generator☆125Updated 2 years ago
- Example implementation of a Sobel Outline Post-Processing effect☆98Updated 4 years ago
- Adjust pivot point of an object in Unity without creating an empty parent object☆161Updated 5 months ago
- Runtime transform handle for Unity.☆165Updated 2 years ago
- GPU-based raycaster for Unity☆171Updated 2 years ago
- Another usable Port of triangle.NET for Unity .☆79Updated 8 years ago
- Unity cross section shader using shader graph☆94Updated 5 years ago
- Draw shapes (circle,line,arrow) with one line of code in Unity☆126Updated 5 years ago
- Voronoi mesh generator☆89Updated 2 years ago
- Unity editor extension to copy&paste lighting settings from one scene to another.☆80Updated 11 months ago
- #NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.☆100Updated 2 years ago
- Neumophism UI for Unity uGUI☆136Updated 2 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆146Updated 3 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆113Updated 5 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆138Updated 6 months ago
- Graph-based mesh modifiers.☆179Updated 5 years ago
- Superfast CPU boids for Unity☆98Updated 2 years ago
- Spline editor extension for Unity.☆114Updated 4 years ago
- Unity's Microphone enhanced and made easy.☆137Updated 3 weeks ago