Leadwerks 5 / Leadwerks 4 / Unity performance benchmarks
☆24Dec 1, 2025Updated 9 months ago
Alternatives and similar repositories for Benchmarks
Users that are interested in Benchmarks are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Demo illustrating the use of dijkstra map for turn-based pathfinding for multi agents on weighted grids☆12May 31, 2014Updated 12 years ago
- SnaX Game Engine - Open Source☆27Feb 13, 2024Updated 2 years ago
- variadic pointers and references☆22Aug 24, 2025Updated last year
- Minimum viable Flecs entity component system implementation in Unreal Engine.☆22Oct 29, 2025Updated 10 months ago
- A C++ implementation of Recycler☆11Sep 9, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A Dear ImGui combo box widget with text filter☆20Sep 7, 2024Updated 2 years ago
- Fixed timestep interpolation helper nodes for Godot, 3D and 2D as a c++ module☆31Aug 4, 2021Updated 5 years ago
- Warfork Free Textures CC0 + Warsow Textures (with non-free textures removed)☆14Mar 24, 2021Updated 5 years ago
- OpenGL 4.3 / DirectX 11 3D Graphics Engine☆12May 25, 2021Updated 5 years ago
- Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques☆37Updated this week
- A tiny batch renderer with OpenGL☆17Apr 7, 2022Updated 4 years ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆31Feb 21, 2022Updated 4 years ago
- Simplest Lighting rendering example in Defold based on post-processing Screen Space Light Maps☆12Mar 4, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- SpiralKit - C++ Framework for Defold☆15Jan 7, 2024Updated 2 years ago
- Official data release for FaceMap, to present in Siggraph Asia 2024☆13Nov 1, 2024Updated last year
- Ready-to-use forward shading lighting extension for Defold☆58Feb 2, 2025Updated last year
- World of Warcraft (wow) 3.3.5 (WOTLK) bot for learning purposes written in c++☆14Dec 9, 2016Updated 9 years ago
- An easy-to-use Source Engine inspired console for Godot with the ability to manipulate Godot Nodes.☆15Jul 24, 2020Updated 6 years ago
- A small extension for Defold to add 2D voronoi functionality☆15Jul 22, 2026Updated last month
- Modern OpenGL 4.5 rendering techniques☆56Feb 13, 2021Updated 5 years ago
- ☆16Nov 30, 2022Updated 3 years ago
- ☆10May 28, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL…☆13May 12, 2025Updated last year
- Example of how to create a resource encryption plugin for Defold assets☆16Feb 12, 2026Updated 7 months ago
- ☆13Jan 9, 2024Updated 2 years ago
- Defold native extension to access the clipboard☆21Apr 21, 2026Updated 4 months ago
- ☆12Aug 19, 2022Updated 4 years ago
- Unity's built-in shaders.☆22Jun 17, 2026Updated 3 months ago
- (2017) A WoW 1.12.2 Packet Manipulation / Multihack tool.☆11Dec 9, 2023Updated 2 years ago
- Quick Demo Cutscene for Godot 4.1☆14Sep 27, 2023Updated 2 years ago
- Blender Bake Selected Image Addon to bake texture map easily in Blender 2.8 and above☆11Jul 21, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- iPay payment API integration using ASP.NET Core☆11Sep 26, 2020Updated 5 years ago
- An improved ST3 Lua syntax definition + Defold Engine API.☆11Feb 1, 2019Updated 7 years ago
- ☆11Oct 4, 2019Updated 6 years ago
- A custom editor in Unity to handle texture gradients☆13Jun 22, 2019Updated 7 years ago
- Text Renderer for your OpenGL Application. Lightweight, High performance and easy to use!☆32Sep 11, 2023Updated 3 years ago
- Source Code for Optimised Path Space Regularisation (EGSR 2021)☆11Jun 10, 2023Updated 3 years ago
- Welcome to TidyPlates_CleanPlates - Enhanced! This project builds upon the popular TidyPlates_CleanPlates addon, adding customization opt…☆13Dec 30, 2024Updated last year