Kodrin / GPU-FlowField
3D Compute shader-based particle flowfield
☆63Updated 4 years ago
Alternatives and similar repositories for GPU-FlowField:
Users that are interested in GPU-FlowField are comparing it to the libraries listed below
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆108Updated 6 years ago
- Superformula 3D mesh generator with compute shaders☆46Updated 4 years ago
- ComputeShader implementation trails for Unity☆140Updated 7 months ago
- raymarching experiment in unity☆85Updated 5 years ago
- Post Processing Effects for Unity☆79Updated 7 years ago
- Unity sample project: Direct mesh data access from compute shaders☆126Updated 8 months ago
- Signed Distance Field (SDF) texture generator for Unity.☆86Updated 5 months ago
- Test project for the volumetric material feature in Unity 2022.2☆66Updated last year
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆102Updated 2 years ago
- GPU-based particle rendering system for Unity☆78Updated 6 years ago
- Vertex animation with C# Job System and new Mesh API☆110Updated 5 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆91Updated 8 years ago
- ☆28Updated 8 months ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆78Updated 3 months ago
- Flip book effect with HDRP and KinoAqua☆82Updated 2 years ago
- 2D Fluid Simulation in Unity☆121Updated 3 years ago
- 書籍「UnityGraphicsProgramming vol.4」のサンプルコードリポジトリ☆62Updated 6 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆87Updated 7 years ago
- Unity sample / benchmark for RenderMesh API☆46Updated 2 years ago
- Superfast CPU boids for Unity☆97Updated 2 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆152Updated 6 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆79Updated 3 years ago
- View-aligned mesh slicing for Unity.☆74Updated 9 years ago
- ☆29Updated 5 years ago
- A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes☆83Updated 3 years ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- An extension library for Unity Mathematics.☆131Updated last year
- 💎 Approximated crystal caustics effect in Unity.☆74Updated 4 years ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago