InternLandMark / LandMarkSystemLinks
The first open-source system for large-scale scene reconstruction training and rendering.
☆56Updated 11 months ago
Alternatives and similar repositories for LandMarkSystem
Users that are interested in LandMarkSystem are comparing it to the libraries listed below
Sorting:
- The official implementation of "GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation". (CVPR 2025)☆286Updated 3 weeks ago
- The official repository of our paper: "Urban Architect: Steerable 3D Urban Scene Generation with Layout Prior"☆114Updated last year
- [ICCV 2025] Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction☆152Updated last month
- ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS☆110Updated 2 months ago
- ☆117Updated 9 months ago
- ☆173Updated 8 months ago
- A Unified Framework for Real-Time Rendering on the Web☆87Updated last year
- [ICCV 2025] CityGS-X : A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction☆111Updated last month
- Official implementation of "Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning"☆103Updated last year
- A curated list of awesome papers for reconstructing 4D spatial intelligence from video. (arXiv 2507.21045)☆277Updated last week
- ☆114Updated 4 months ago
- Official Implementation of "Dens3R: A Foundation Model for 3D Geometry Prediction"☆312Updated last month
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆121Updated 10 months ago
- The official implementation of "Compositional Generative Model of Unbounded 4D Cities". (TPAMI 2025)☆102Updated 7 months ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆137Updated 11 months ago
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆92Updated 10 months ago
- ☆79Updated 8 months ago
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆62Updated last year
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)☆58Updated last month
- [CVPR 2025] Code for "StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene G…☆117Updated 7 months ago
- Dynamic 3D Foundation Model using Causal Transformer☆210Updated this week
- The official implementation of the CVPR'24 paper titled "XScale-NVS: Cross-Scale Novel View Synthesis with Hash Featurized Manifold".☆131Updated 11 months ago
- This is the implementation of RT-GS2☆21Updated 10 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆101Updated 2 months ago
- [ACMMM 2025] Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects☆141Updated 2 weeks ago
- Official PyTorch implementation of the paper ‘CLIP-GS: CLIP-Informed Gaussian Splatting for Real-time and View-consistent 3D Semantic Und…☆49Updated last year
- ☆24Updated 10 months ago
- [BMVC 2024] Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty☆103Updated 11 months ago
- ☆475Updated last year
- 🍳 [CVPR'25] PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting☆158Updated last month