InternLandMark / LandMarkSystem
The first open-source system for large-scale scene reconstruction training and rendering.
☆51Updated 7 months ago
Alternatives and similar repositories for LandMarkSystem:
Users that are interested in LandMarkSystem are comparing it to the libraries listed below
- The official repository of our paper: "Urban Architect: Steerable 3D Urban Scene Generation with Layout Prior"☆113Updated 11 months ago
- ☆122Updated 3 months ago
- The official implementation of "GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation". (CVPR 2025)☆210Updated last week
- ☆115Updated 5 months ago
- Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction☆135Updated 3 weeks ago
- Seeing World Dynamics in a Nutshell☆99Updated 2 weeks ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆120Updated 6 months ago
- The official implementation of the CVPR'24 paper titled "XScale-NVS: Cross-Scale Novel View Synthesis with Hash Featurized Manifold".☆126Updated 7 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆119Updated 6 months ago
- Self-reimplemented version of Long-LRM.☆141Updated last week
- [NeurIPS'2024]: DiffGS: Functional Gaussian Splatting Diffusion☆201Updated 2 months ago
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)☆52Updated 6 months ago
- [NeurIPS 2023] GenS: Generalizable Neural Surface Reconstruction from Multi-View Images☆38Updated 8 months ago
- Official PyTorch implementation of the paper ‘CLIP-GS: CLIP-Informed Gaussian Splatting for Real-time and View-consistent 3D Semantic Und…☆48Updated 11 months ago
- ☆129Updated 5 months ago
- ☆41Updated last month
- GS-SR: Gaussian Splatting for Surface Reconstruction☆64Updated 3 weeks ago
- ☆67Updated 3 months ago
- [ECCV 2024] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting☆88Updated 2 months ago
- [CVPR 2025] Code for "StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene G…☆90Updated 2 months ago
- The dataset of the paper "HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting".☆27Updated 3 months ago
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction☆73Updated 2 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆213Updated 3 weeks ago
- ☆21Updated 5 months ago
- The official implementation of the paper "UrbanWorld: An Urban World Model for 3D City Generation"☆27Updated 4 months ago
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆239Updated 4 months ago
- A Unified Framework for Real-Time Rendering on the Web☆84Updated 8 months ago
- ☆48Updated 2 weeks ago
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆62Updated 9 months ago
- FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆160Updated 3 months ago