InfiniteLee / ammo-debug-drawerLinks
A three.js implementation of the btIDebugDraw interface in ammo.js
☆42Updated 3 years ago
Alternatives and similar repositories for ammo-debug-drawer
Users that are interested in ammo-debug-drawer are comparing it to the libraries listed below
Sorting:
- PhysX for JavaScript☆113Updated 3 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- ECSY and three.js components, systems and helpers☆202Updated 3 years ago
- TypeScript type definitions for ammo.js☆65Updated last year
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- ☆22Updated 3 years ago
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆112Updated 2 years ago
- ☆151Updated last year
- ☆59Updated 3 years ago
- Shooter AI showcase with Yuka.☆95Updated 2 years ago
- Experimental Three.js WebGPU renderer☆135Updated 5 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆141Updated 2 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- Mixing table for easy sprite animations in Three.js☆73Updated 3 years ago
- Entity Component System game engine☆283Updated last month
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆115Updated last year
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Updated 4 years ago
- Light Baking for three.js☆65Updated 6 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆178Updated 2 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆59Updated 6 months ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆335Updated 2 years ago
- 3D object trail renderer for Three.js☆189Updated last year
- Javascript WASM bindings for Nvidia PhysX☆166Updated last month
- Advanced shader for three.js☆116Updated 7 years ago
- A fast heightmap based voxelizer☆22Updated 4 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds☆54Updated 4 years ago
- progressive-shadows test☆34Updated 5 months ago