The main feature is to export mesh.Because I don't want to switch between other software to do this.So I wrote this thing.
☆94Aug 9, 2025Updated 8 months ago
Alternatives and similar repositories for RenderdocResourceExporter
Users that are interested in RenderdocResourceExporter are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 可以将 RenderDoc 中导出的 *.csv 数据再次导出到 *.fbx☆54Mar 21, 2024Updated 2 years ago
- renderdoc python extension for exporting FBX file☆273May 16, 2024Updated last year
- convert csv data model file to fbx model of renderdoc☆24Jul 17, 2024Updated last year
- Shaders,Demos,and so on☆296Sep 15, 2021Updated 4 years ago
- ☆17Sep 12, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆85Oct 7, 2024Updated last year
- Hextile is a method for avoiding repetition when tiling textures.☆25Apr 23, 2024Updated 2 years ago
- easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read☆324Feb 23, 2026Updated 2 months ago
- ☆174Nov 20, 2020Updated 5 years ago
- Per-object shadow implementation using Unity SRP.☆128Sep 4, 2021Updated 4 years ago
- ground truth ambient occlusion in unity urp☆49Sep 1, 2025Updated 8 months ago
- Visualize your character's bones.骨骼可视化√☆31Dec 12, 2024Updated last year
- Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)☆232Mar 23, 2022Updated 4 years ago
- Amplify Shader Editor Tutorial with Universal Render Pipeline☆379Dec 19, 2025Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- HLSL Decompiler forked from 3Dmigoto☆103Jan 22, 2026Updated 3 months ago
- This project is the implementation of FernRP Package, Include NPR/PBR.☆924Jan 22, 2025Updated last year
- ☆22Apr 29, 2022Updated 4 years ago
- ☆39Jul 31, 2022Updated 3 years ago
- ☆54Mar 1, 2021Updated 5 years ago
- ☆33Jun 22, 2021Updated 4 years ago
- Unity Basic Shader☆624Jun 12, 2024Updated last year
- HLSL Decompiler forked from 3Dmigoto☆355Dec 24, 2025Updated 4 months ago
- Bloom Effect in Unity Build-in pipeline☆55Jun 7, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing preci…☆190Jun 9, 2024Updated last year
- Generate Ramp Texture☆44Sep 14, 2023Updated 2 years ago
- Convert DXBC/DXIL/SPIR-V to HLSL for Use in RenderDoc Plugins☆77Apr 18, 2026Updated 2 weeks ago
- 自定义Unity Shader GUI☆81Jul 12, 2022Updated 3 years ago
- ☆27Dec 18, 2021Updated 4 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆270Feb 23, 2026Updated 2 months ago
- unity urp RayMarching体积云渲染☆147Dec 12, 2021Updated 4 years ago
- Adds VSM shadows to Unity projects, replacing the default shadows☆14Nov 14, 2022Updated 3 years ago
- 这是一个基于URP的开源仿原神卡通渲染项目☆732Mar 29, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in j…☆62Jun 5, 2018Updated 7 years ago
- ☆64Dec 7, 2024Updated last year
- ☆46Jan 12, 2023Updated 3 years ago
- Record☆35Apr 19, 2026Updated last week
- ☆66Sep 27, 2021Updated 4 years ago
- ☆23Aug 19, 2024Updated last year
- 个人的shader练习☆30Jan 31, 2024Updated 2 years ago