HectorArellano / PBF_GPU
webgl position based fluids
☆62Updated 6 years ago
Alternatives and similar repositories for PBF_GPU:
Users that are interested in PBF_GPU are comparing it to the libraries listed below
- perturb normal from a normal map☆36Updated 6 years ago
- Extrudes a shape along a path☆28Updated last year
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- ☆18Updated 10 years ago
- IBL map converter for PBR☆47Updated 3 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- Layer texels on top of each other in the same shader.☆19Updated 7 years ago
- WebGL stats☆28Updated 2 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- glsl tool functions☆24Updated 5 years ago
- a 'shell' modifier for THREE.js☆50Updated 8 years ago
- ☆11Updated 5 years ago
- physically based rendering materials for nanogl☆33Updated last year
- A tool to combine different RGB/A channels into a single texture☆13Updated 4 years ago
- a tutorial on ThreeJS post processing☆25Updated 9 years ago
- Glsl implementation of the PCG algorithm for the generation of random numbers.☆12Updated 9 months ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- ☆43Updated 7 years ago
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 6 years ago
- ShaderTexture, a helper to use procedurally generated texture☆14Updated 8 years ago
- ☆34Updated 6 years ago
- blend mode 'overlay' for GLSL☆21Updated 10 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- Tree-shakes and optimizes ThreeJS apps☆65Updated 7 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- 📐GLSL Triplanar texture mapping. glslify format.☆29Updated 7 years ago
- the contents of youi.io, a website to learn creative coding by example☆8Updated 3 years ago
- Generate tileable perlin noise textures from the command line.☆33Updated 3 years ago
- Smooth minimum functions for GLSL☆41Updated 10 years ago
- ☆26Updated 4 years ago