Habrador / Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
☆1,251Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for Computational-geometry
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆633Updated 4 months ago
- Mesh voxelization for Unity.☆1,415Updated 5 years ago
- Ruppert's Delaunay Refinement Algorithm in Unity☆570Updated 8 years ago
- Mesh simplification for Unity.☆1,750Updated 8 months ago
- ☆1,219Updated 4 months ago
- Various shaders.☆1,618Updated 2 months ago
- unity shader tutorials☆970Updated 3 years ago
- Automatic LOD generation + scene optimization☆1,842Updated 8 months ago
- C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.☆469Updated last month
- Fast Delaunay triangulation of 2D points implemented in C#.☆417Updated last week
- Noise shader library for Unity☆1,132Updated 3 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆800Updated last year
- Fast KDTree for Unity, with thread-safe querying.☆533Updated 3 years ago
- The C# math library used in Unity providing vector types and math functions with a shader like syntax☆1,382Updated 9 months ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,059Updated last year
- Procedural generation library for Unity☆2,628Updated 7 months ago
- A collection of custom post processing effects for Unity☆2,105Updated 3 years ago
- A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.☆1,043Updated last year
- A dynamic, loose octree implementation for Unity written in C#☆937Updated 3 years ago
- Realtime-CSG, CSG level editor for Unity☆786Updated 3 months ago
- A bunch of custom passes made for HDRP☆1,297Updated 7 months ago
- Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0☆590Updated 5 years ago
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆1,717Updated 4 months ago
- Example project to draw 1million grass instances on mobile☆1,558Updated 3 years ago
- Unity DOTS/ECS example☆1,855Updated last year
- Raymarching Shader Generator in Unity☆1,345Updated 2 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆893Updated 3 years ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,056Updated 5 months ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,051Updated last year
- Hull, Delaunay and Voronoi algorithms in Unity☆420Updated 2 years ago