Unity-Technologies / Unity.MathematicsLinks
The C# math library used in Unity providing vector types and math functions with a shader like syntax
☆1,412Updated this week
Alternatives and similar repositories for Unity.Mathematics
Users that are interested in Unity.Mathematics are comparing it to the libraries listed below
Sorting:
- this is a guide to the Unity job system circa 2019☆1,430Updated 2 weeks ago
- Unity DOTS/ECS example☆1,941Updated 2 years ago
- ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming☆987Updated 4 years ago
- Unity Scripting in C++☆1,368Updated 4 years ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,621Updated 10 months ago
- A dynamic, loose octree implementation for Unity written in C#☆972Updated 4 years ago
- Unity ShaderGraph project☆1,229Updated 6 years ago
- Fast, robust, powerful and extendible .NET serializer built for Unity☆1,816Updated last year
- Automatic LOD generation + scene optimization☆1,999Updated last year
- An efficient and versatile input system for Unity.☆1,482Updated this week
- A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).☆1,009Updated 4 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,178Updated 2 years ago
- ☆772Updated 3 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,738Updated last year
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,768Updated last year
- A library of Shaders created using Unity's Shader Graph.☆1,880Updated 5 years ago
- unity shader tutorials☆1,024Updated 4 years ago
- Various shaders.☆1,832Updated 3 weeks ago
- Mesh simplification for Unity.☆1,915Updated last year
- Unity multiplayer packages and samples☆1,305Updated 2 years ago
- Mesh voxelization for Unity.☆1,479Updated 6 years ago
- A flexible and modular Node Editor Framework for creating node based displays and editors in Unity☆2,032Updated last year
- Unity Built in Shaders☆933Updated 3 years ago
- Visual Workflow Automation Tool for Unity.☆1,155Updated 4 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,777Updated 5 years ago
- Convert ShaderToy to Unity HLSL/CG☆1,465Updated 4 years ago
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆1,973Updated 2 months ago
- Demo project using Addressables package☆1,396Updated 5 months ago
- A Unity C# animation engine. HOTween v2☆2,516Updated 2 months ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,543Updated 10 months ago