GelamiSalami / GPU-Falling-Sand-CA
GPU Falling sand simulation using block cellular automata
☆14Updated 11 months ago
Related projects: ⓘ
- A fully featured desktop client for shadertoy☆63Updated last week
- ☆88Updated last month
- A procedural function that generates dendritic patterns and is locally computable.☆74Updated last year
- A high performance realtime CUDA voxel path tracer☆72Updated 2 years ago
- ☆78Updated 5 months ago
- Demo(outdated): https://www.youtube.com/watch?v=LxfDmF0HxSg☆141Updated 2 weeks ago
- ☆19Updated 3 weeks ago
- CC0 or CC-BY voxel-related assets☆46Updated 2 years ago
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆58Updated 4 months ago
- bgfx-based renderer for flecs☆19Updated 2 years ago
- An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion☆44Updated 3 years ago
- a voxel path-tracer☆155Updated 9 months ago
- Voxel.Wiki is a website that is all about voxels: Values on regular grids in three-dimensional space!☆29Updated last month
- Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.☆104Updated 5 months ago
- Multithreaded OpenGL texture streaming demo☆36Updated 4 months ago
- ☆15Updated 5 months ago
- A voxel engine in a pot☆183Updated this week
- Interactively Modifying Compressed Sparse Voxel Representations☆125Updated 8 months ago
- ☆64Updated last year
- A Procedural + Directed Game Art Generator☆35Updated 8 months ago
- A light-weight header only Entity Component system for C++☆42Updated this week
- Heightmap rendering using gl_VertexID magic☆80Updated 5 months ago
- A desktop application for node-based procedural terrain generation.☆104Updated this week
- A 2D implementation of Radiance Cascades by Alexander Sannikov.☆48Updated 4 months ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆40Updated 11 months ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆161Updated 6 months ago
- ☆330Updated last month
- Performance testing sandbox for voxel graphics☆56Updated 5 years ago
- Voxel / ray tracing template for the blog posts.☆49Updated 3 months ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆38Updated 10 months ago