PieKing1215 / FallingSandSurvival
2D survival game inspired by Noita and slightly Terraria
☆186Updated 2 years ago
Alternatives and similar repositories for FallingSandSurvival:
Users that are interested in FallingSandSurvival are comparing it to the libraries listed below
- Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.☆171Updated 3 years ago
- A voxel engine in a pot☆262Updated this week
- ☆189Updated 2 months ago
- ☆505Updated 11 months ago
- A light-weight header only Entity Component system for C++☆76Updated 2 weeks ago
- a voxel path-tracer☆167Updated last year
- Custom voxel engine written in C++ and OpenGL☆76Updated 2 years ago
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆203Updated 6 months ago
- sfml simulation of falling sand☆10Updated 3 years ago
- Experimental 2D falling sand engine written in Rust☆41Updated last year
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆112Updated 3 weeks ago
- Lightweight 2D rigid-body physics engine☆89Updated last month
- ☆360Updated 3 months ago
- Simple realtime app framework☆44Updated last year
- Midless is a free and open-source voxel game made in C.☆108Updated last year
- An emoji merging game.☆65Updated last year
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆65Updated last week
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆129Updated 11 months ago
- A Minecraft clone demo (master thesis)☆244Updated last year
- 2D game extension library for Monogame.☆45Updated 2 years ago
- This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems o…☆204Updated last year
- My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textur…☆386Updated this week
- A minimal project template for raylib using CMake that works well in CLion & Visual Studio.☆170Updated 8 months ago
- Lightweight physic engine designed for massive and fast simulations☆145Updated 3 years ago
- Utilities and common code for use with raylib☆112Updated last year
- Minecraft Clone using C++ and Opengl☆35Updated 4 years ago
- Lum - 3D voxel game renderer☆44Updated 3 weeks ago
- premake system for use in making raylib game projects☆204Updated last month
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆143Updated 4 years ago
- Public repository for all the game code for Seed of Andromeda.☆321Updated 3 years ago