A Physics-embedded deep Learning framework for PBS cloth animation (keep updating new features!)
☆25May 28, 2024Updated 2 years ago
Alternatives and similar repositories for DL_Framework-for-PBS-Cloth-Simulation
Users that are interested in DL_Framework-for-PBS-Cloth-Simulation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Oct 8, 2025Updated last year
- ☆15May 13, 2025Updated last year
- Blended Point Cloud Diffusion for Localized Text-guided Shape Editing☆20Jul 2, 2026Updated 3 months ago
- ☆18Sep 12, 2026Updated last month
- Position-Based Dynamics 2d simulation on the GPU☆13Apr 13, 2021Updated 5 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆23Dec 23, 2021Updated 4 years ago
- Afford-VLA: Action-Aligned Visual Planning via Internalized Affordance☆26Jul 5, 2026Updated 3 months ago
- ☆39Dec 16, 2022Updated 3 years ago
- ☆22Oct 7, 2021Updated 5 years ago
- ☆14Jul 25, 2023Updated 3 years ago
- Proposed API for type-driven member access☆13Feb 28, 2022Updated 4 years ago
- Official implementation of "SeedPolicy: Horizon Scaling via Self-Evolving Diffusion Policy for Robot Manipulation".☆31Mar 15, 2026Updated 7 months ago
- This repository contains a non-copying implementation of a sliding windows iterator adaptor.☆11Mar 21, 2026Updated 7 months ago
- Run python tests inside Blender from your console or IDE, with minimal pytest (py.test) fixtures support☆14Sep 7, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Implementation for Gradient-domain ReSTIR Path Tracing paper☆23Feb 21, 2026Updated 8 months ago
- [CVPR 2025] DV-Matcher: Deformation-based Non-Rigid Point Cloud Matching Guided by Pre-trained Visual Features☆28Sep 5, 2025Updated last year
- Dual-kawase blur filter for GameMaker Studio 2☆11Feb 20, 2024Updated 2 years ago
- [ICLR25 Oral] RL framework for manipulation of diverse shapes and deformable objects☆33Apr 11, 2025Updated last year
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆16May 21, 2020Updated 6 years ago
- 🍎 Rust bindings for the slang shader compiler library 🦀☆11Nov 17, 2024Updated last year
- Threat hunting with Sysmon and ArangoDB Graphs☆13Apr 16, 2020Updated 6 years ago
- New Sculpt Mode UI☆15Jan 7, 2021Updated 5 years ago
- Code for SIGGRAPH 2025 conference paper "Automated Task Scheduling for Cloth and Deformable Body Simulations in Heterogeneous Computing E…☆31Nov 22, 2025Updated 11 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Proc-macro utility to populate enums from database data☆20Aug 8, 2024Updated 2 years ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆317Jul 13, 2024Updated 2 years ago
- 🧬 Small OAuth crate that follows the sans-io approach 🦀☆25Aug 8, 2024Updated 2 years ago
- SSR playground with Deno & HTMX☆19May 19, 2022Updated 4 years ago
- ☆19Apr 9, 2021Updated 5 years ago
- Library of strings of constant maximum size that can be copied and stack allocated☆20Jun 14, 2026Updated 4 months ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆53Nov 18, 2016Updated 9 years ago
- A novel manifold-aware transfomer architecture for predicting garment dynamics on unseen geometries [EUROGRAPHICS 2024]☆43May 8, 2024Updated 2 years ago
- Official implementation of the SIGGRAPH-2022 paper "DEF: Deep Estimation of Sharp Geometric Features in 3D Shapes"☆62Jun 16, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- [NeurIPS 2024] Official implementation of "NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory"☆49Oct 29, 2024Updated 2 years ago
- ☆23Mar 19, 2024Updated 2 years ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Feb 5, 2024Updated 2 years ago
- Rasterization using compute shaders☆22Jul 12, 2024Updated 2 years ago
- Gaia Physics Engine☆873Oct 4, 2025Updated last year
- IKEA Manuals at Work: 4D Grounding of Assembly Instructions on Internet Videos☆70Mar 31, 2025Updated last year
- Mostly safe wrapper for alloca☆31Aug 3, 2023Updated 3 years ago