☆21Jan 23, 2026Updated 2 months ago
Alternatives and similar repositories for boimp
Users that are interested in boimp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mesh based bevy text implementation.☆58Mar 15, 2026Updated last week
- Ergonomic and Correct Utility AI for Bevy Engine☆29Mar 5, 2025Updated last year
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆28Feb 11, 2026Updated last month
- Rust implementation of the Transvoxel algorithm☆42Nov 11, 2025Updated 4 months ago
- A workflow for baked global illumination in the Bevy game engine☆33Oct 17, 2024Updated last year
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Feb 8, 2026Updated last month
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jan 17, 2026Updated 2 months ago
- A personal application framework☆100Updated this week
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆21May 5, 2025Updated 10 months ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated 2 months ago
- ☆70Apr 6, 2025Updated 11 months ago
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- A navigation system for video games written in Rust.☆91Feb 21, 2026Updated last month
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Nov 14, 2025Updated 4 months ago
- 3d shooter character controller from mixamo animations☆33Jul 2, 2025Updated 8 months ago
- Animation graphs in Bevy!☆180Updated this week
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Mar 2, 2026Updated 3 weeks ago
- ☆21Aug 3, 2024Updated last year
- Procedural asteroid generator using compute shaders in bevy☆20Sep 21, 2024Updated last year
- Terminal Display Plugin for the Bevy Game Engine☆13Apr 3, 2025Updated 11 months ago
- Bevy plugin for a simple single-line text input widget.☆122Feb 6, 2026Updated last month
- Send events via a channels form anywhere (eg. web-dom, c-ffi) to Bevy Observers☆25Jan 13, 2026Updated 2 months ago
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated 6 months ago
- The planning repository for the Rust Gamedev Meetup☆16Feb 22, 2023Updated 3 years ago
- Bevy UI gradients plugin☆15Apr 26, 2025Updated 10 months ago
- Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.☆68Updated this week
- ☆33May 23, 2025Updated 10 months ago
- Pathfinding on NavMeshes for Bevy☆456Feb 9, 2026Updated last month
- File system dialogs for loading and saving files using the Bevy game engine☆29Jan 15, 2026Updated 2 months ago
- A map-style camera controller for the Bevy Engine☆19Nov 6, 2025Updated 4 months ago
- Bevy state machine☆34Mar 5, 2026Updated 2 weeks ago
- An "old TV" post-processing effect for Bevy☆12Mar 7, 2026Updated 2 weeks ago
- on-demand graphics jobs for the Bevy game engine☆13Dec 15, 2024Updated last year
- Doug is a WIP semi-automated to full manual VLSI Analog and Mixed Signal CAD design tool built with Bevy and Layout21☆18Jan 12, 2025Updated last year
- Hierarchical opacity for bevy.☆13Jan 14, 2026Updated 2 months ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆76Feb 9, 2026Updated last month
- A simple rust library to help create octrees and quadtrees for chunked level of detail☆20Jun 1, 2023Updated 2 years ago
- .CUR and .ANI cursor file support for Bevy☆15Mar 9, 2026Updated 2 weeks ago
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆12Feb 23, 2024Updated 2 years ago