Dual-kawase blur filter for GameMaker Studio 2
☆11Feb 20, 2024Updated 2 years ago
Alternatives and similar repositories for Dual-Kawase
Users that are interested in Dual-Kawase are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Parallel Execution in GameMaker☆15May 7, 2024Updated 2 years ago
- A Voronoi-pixels effect for GMS 2.3☆14May 18, 2022Updated 4 years ago
- A simple fluid metaball shader for GameMaker☆13Aug 7, 2023Updated 3 years ago
- Bullet Physics extension for GameMaker☆14Dec 28, 2025Updated 8 months ago
- A web-server framework for GameMaker written in pure GML.☆13Jul 9, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Antialiased primitives library for GameMaker☆48May 26, 2026Updated 3 months ago
- ☆14Feb 5, 2025Updated last year
- UI library for creating desktop applications in GameMaker☆20Mar 30, 2026Updated 5 months ago
- D3D11 functions extension for GameMaker☆33Jan 17, 2026Updated 7 months ago
- 3D collisions for GameMaker☆15Aug 27, 2026Updated last week
- for GameMaker 2.3+☆13May 30, 2024Updated 2 years ago
- Basic quaternion implementation for GameMaker☆16Jul 8, 2026Updated last month
- A non-volatile solution for surfaces in GameMaker Studio 2☆22Apr 11, 2026Updated 4 months ago
- See forum topic: https://forum.gamemaker.io/index.php?threads/smf-3d-skeletal-animation-now-with-a-custom-blender-exporter.19806/☆15Apr 26, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Originally developed in 24 hours for the Minecraft Jam☆19Feb 6, 2022Updated 4 years ago
- GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.☆28Jan 27, 2026Updated 7 months ago
- A 3D collision system for GameMaker Studio 2.3☆19Aug 12, 2025Updated last year
- Basic implementation of path traced volumetrics☆34Feb 17, 2026Updated 6 months ago
- A multi client launcher extension for networking development for GameMaker 2022.6☆31Jan 6, 2026Updated 7 months ago
- Coroutines for GameMaker☆83Jun 29, 2025Updated last year
- A RenderDoc settings file generator for GameMaker: Studio 2 projects.☆25Aug 18, 2022Updated 4 years ago
- An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visuall…☆56Jan 18, 2026Updated 7 months ago
- Repository for GameMaker's Twitch Extension☆21Dec 29, 2025Updated 8 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- .obj/.mtl loader, written in native GML, for GameMaker☆47Oct 12, 2025Updated 10 months ago
- 💀 GameMaker skeleton animation☆23Apr 17, 2023Updated 3 years ago
- Dynamic data loader for GameMaker LTS 2022☆36Jul 8, 2026Updated last month
- An extension to fix slowdown in GameMaker Studio 1.4 games.☆42Feb 11, 2021Updated 5 years ago
- Kawase dual filter blur for GameMaker☆71Jan 28, 2024Updated 2 years ago
- A GML supplement library for GMS 2.3+☆31Feb 23, 2026Updated 6 months ago
- A port of the Javascript library to GML2.3☆25Nov 28, 2021Updated 4 years ago
- Dangerous Dave in TIC-80☆10Jun 22, 2022Updated 4 years ago
- Quick Ray-Tracing using GLSL ES shaders in two passes.☆82May 8, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A way to include JavaScript extensions in your GX/WASM GameMaker games☆16Aug 28, 2025Updated last year
- Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime☆15Sep 6, 2024Updated last year
- .glb/.gltf loader written in GML for GameMaker☆11Jul 25, 2025Updated last year
- An example of rendering procedurally generated fire using Shaders in Gamemaker☆13Apr 8, 2020Updated 6 years ago
- ☆14Jan 12, 2025Updated last year
- Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.☆121Jul 23, 2026Updated last month
- A customized level editor framework directly inspired in the UbiArt FrameWork by UbiSoft, for GameMaker Studio☆12Oct 22, 2021Updated 4 years ago