FrostKiwi / MirrorballLinks
Multi-Media Adventure of WebApp + Video ( https://youtu.be/rJPKTCdk-WI ) and Summer of Maths Exposition 2023 submission
☆59Updated last year
Alternatives and similar repositories for Mirrorball
Users that are interested in Mirrorball are comparing it to the libraries listed below
Sorting:
- A web interactive for generating and exploring quasiperiodic tiling patterns☆308Updated 2 years ago
- C++ SPH/N-body library and standalone GUI application, mainly designed for astrophysical simulations☆250Updated 2 months ago
- My master's thesis about the topic "High-performance 2D graphics rendering on the CPU using sparse strips"☆152Updated 2 months ago
- Supplanting matrices with PGA in a forward 3D renderer.☆211Updated last year
- ☆389Updated 5 months ago
- blazing fast implicit surface evaluation☆404Updated this week
- Search for the K12 neighborly polyhedron.☆114Updated last year
- surreal cellular automata☆359Updated 7 months ago
- ☆149Updated last year
- A tool for building and visualizing polytopes.☆62Updated 10 months ago
- Implementation of Particle-based Viscoelastic Fluid Simulation☆133Updated last year
- Code to go along with Separating Axis Test blog☆59Updated 6 months ago
- ☆353Updated 10 months ago
- Generalized Hypercube Visualizer☆124Updated 5 months ago
- Visualize 3d/4d hyperbolic honeycombs and Boyd-Maxwell sphere packings.☆270Updated last month
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆1,567Updated 2 weeks ago
- Fractal particles☆105Updated last year
- ☆54Updated this week
- A software raytracing engine written in WebGPU☆361Updated 11 months ago
- ☆70Updated 9 months ago
- Official codebase for SIGGRAPH Asia 2025 paper: GSWT: Gaussian Splatting Wang Tiles, containing the GSWT renderer.☆83Updated last month
- 🔵🟠 Portal Explorer — web visualization of mind-blowing portals using ray-tracing.☆504Updated 3 weeks ago
- Reference implementation for "Temporal Set Inversion for Animated Implicits" (SIGGRAPH 2023)☆19Updated 2 years ago
- repo of my sizecoding entries☆178Updated 11 months ago
- Implementation of Pong that runs within a mouse's firmware and renders by moving the cursor fast enough to acheive persistence of vision☆164Updated last year
- Conway-Hart Polyhedron Notation in Rust☆79Updated 2 weeks ago
- An open source physically based renderer.☆790Updated 4 years ago
- An energy-based formulation for soft-bodied virtual creatures☆319Updated this week
- Shadertoy for WebGPU compute shaders.☆168Updated last week
- A GPU accelerated 2D vector graphics engine☆331Updated this week