An implementation of my Metal ParticleLab component for OS X 10.11 and iOS 9
☆59Nov 9, 2015Updated 10 years ago
Alternatives and similar repositories for MetalKit-Particles
Users that are interested in MetalKit-Particles are comparing it to the libraries listed below
Sorting:
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Jul 31, 2015Updated 10 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Dec 1, 2021Updated 4 years ago
- Apple Pencil Controlled Christmas Tree Bowling!☆12Dec 20, 2015Updated 10 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- Flappy bird done with Metal and swift☆51Dec 1, 2021Updated 4 years ago
- Apple Metal framework playground☆55Jul 10, 2014Updated 11 years ago
- Conway's Game of Life implemented in Metal and Swift☆14Nov 28, 2017Updated 8 years ago
- Swift Playground for iOS Core Animation: Advanced Techniques☆14Jul 15, 2014Updated 11 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Jun 11, 2018Updated 7 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Apr 30, 2016Updated 9 years ago
- A minimal example that investigates how to build a Swift project that depends on a compiled, non-system C++ library☆11Feb 13, 2017Updated 9 years ago
- Particle system that's both calculated and rendered on the GPU using the Metal framework☆501Mar 24, 2019Updated 6 years ago
- A simple demo using SceneKit and Core Motion☆24Nov 21, 2018Updated 7 years ago
- vImage / Accelerate convolution filter in Swift☆14May 20, 2015Updated 10 years ago
- Reaction Diffusion using Swift & Metal☆71Apr 11, 2015Updated 10 years ago
- SceneKit Depth of Field Demonstration☆26May 2, 2015Updated 10 years ago
- Metal based particle system influenced by iPad camera☆104Feb 15, 2019Updated 7 years ago
- A fluid dynamics implementation using Metal for iOS and OSX.☆196Apr 24, 2022Updated 3 years ago
- Using MultipeerConnectivity and CoreMotion to allow an iPhone to act as a 3D mouse for an iPad app☆67Apr 18, 2017Updated 8 years ago
- A set of Swift SIMD extensions for 3D programming☆12Jan 3, 2016Updated 10 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Mar 10, 2017Updated 8 years ago
- Demo of Creating a Metal Texture from AVCaptureSession and Applying MetalPerformanceShaders In-Place☆50Sep 13, 2015Updated 10 years ago
- Using Apple Pencil as a 3D Controller for Image Editing☆30Nov 22, 2015Updated 10 years ago
- Swift and Metal example for GPU Processing on Apple OSX El Capitan 10.11 (and newer)☆30Oct 8, 2015Updated 10 years ago
- CPU Based Navier Stokes Computational Fluid Dynamics in Swift for iOS☆43May 25, 2016Updated 9 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Sep 23, 2014Updated 11 years ago
- Mercurial Painting using Metal and Core Image☆34Dec 6, 2015Updated 10 years ago
- Implementation of EventDispatcher pattern using Swift Protocol Extensions☆17Nov 2, 2015Updated 10 years ago
- An Xcode plugin to copy the full tree description of an object from the Variables View☆19Mar 23, 2016Updated 9 years ago
- Working example of SCNTechnique and Metal☆57Sep 22, 2017Updated 8 years ago
- iOS Metal Fuild Demo☆35Sep 21, 2014Updated 11 years ago
- An interactive Shader Editor for iOS☆28Apr 27, 2018Updated 7 years ago
- Reusable, composable and testable operations☆14May 31, 2015Updated 10 years ago
- Simple manga scraper. Currently with support for MangaStream.com, MangaReader.net, Batoto.net and more.☆29Sep 3, 2014Updated 11 years ago
- A Swift playgroundbook about Image Filtering☆83Feb 11, 2020Updated 6 years ago
- Swift MarkingMenu☆217Sep 12, 2015Updated 10 years ago
- Project to demo different shader fragments in SceneKit.☆84Oct 7, 2015Updated 10 years ago
- Swift Protocol Extension to Rotate any UIView☆19Oct 2, 2015Updated 10 years ago
- A tile map node for SpriteKit written in Swift☆23Jun 14, 2016Updated 9 years ago