FlexMonkey / PencilController
Using Apple Pencil as a 3D Controller for Image Editing
☆30Updated 9 years ago
Alternatives and similar repositories for PencilController:
Users that are interested in PencilController are comparing it to the libraries listed below
- An Audiokit Synthesiser Controller by Apple Pencil☆23Updated 9 years ago
- vImage / Accelerate convolution filter in Swift☆14Updated 9 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆46Updated 7 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Lorenz Attractor in Swift & Metal☆41Updated 7 years ago
- Gary-Scott reaction Diffusion Implemented as a Core Image CIKernel☆11Updated 8 years ago
- Light-weight, operator-overloading-free complements to CoreGraphics!☆45Updated 7 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Updated 7 years ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 5 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Updated 9 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Updated 9 years ago
- Swift versions of the examples from "Learning Core Audio" (Adamson & Avila)☆14Updated 8 years ago
- iOS n-body simulation visualized with metaballs. Physics and graphics provided by SpriteKit.☆14Updated 8 years ago
- Swift unification framework for logic programming☆30Updated 5 years ago
- RGB, XYZ, CIELab, and CIELCh color space conversions in Swift☆30Updated 8 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- ByteBackpacker is a small utility written in Swift to pack value types into a Byte array and unpack them back.☆33Updated 3 years ago
- iOS Camera based Kaleidoscope written in Swift using SceneKit☆24Updated 9 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆19Updated 5 years ago
- An introduction to image processing with Metal and Swift☆17Updated 9 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Updated 8 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆26Updated 9 years ago
- Customizable ADSR Controller☆27Updated 11 years ago
- iOS GLSL fragment shader playground☆23Updated 5 years ago
- Bust out of windows prototype☆19Updated 6 years ago
- a Framework for iOS & macOS☆57Updated last year
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- Framework for rapid development of Metal applications, extending Apple's MetalKit. Offers features similar to CoreImage, but doesn't rest…☆16Updated 6 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago