sebastien-lempens / webgl-holidayLinks
React Three Fiber
☆32Updated 2 years ago
Alternatives and similar repositories for webgl-holiday
Users that are interested in webgl-holiday are comparing it to the libraries listed below
Sorting:
- A particle system based on GPGPU, running with React Three Fiber☆54Updated 10 months ago
- Computer Graphics Études with WebGL and Three.js☆146Updated 3 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆147Updated last year
- 🌊 Interactive Water Surface shader component for React Three Fiber☆123Updated last year
- ☆90Updated last year
- ☆37Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- ☆17Updated last year
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- A simple to use fake glow material for vanilla threejs☆126Updated last year
- LudoGL is a WebGL2-only renderer☆69Updated 5 months ago
- ☆66Updated 8 months ago
- Simple threejs boilerplate to transform any loaded model into a particle system by Anderson Mancini.☆101Updated 2 years ago
- Vanilla Three.js Starter☆52Updated last year
- Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js…☆59Updated 8 months ago
- Monkey Island Tribute☆28Updated 2 years ago
- A home for my experiments and alguna que otra cosa.☆48Updated 5 months ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆43Updated last year
- 🍰 Bake your Three.js shaders or materials into textures!☆169Updated 4 months ago
- ☆89Updated 2 years ago
- Web experiment inspired by the liquid-geo interface designs form the movie Man of Steel☆50Updated 5 months ago
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.☆152Updated 4 years ago
- A lens flare effect for Vanilla Threejs☆170Updated 2 years ago
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- ☆39Updated 3 years ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆123Updated 4 months ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated 2 years ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated 10 months ago
- Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).☆147Updated 2 months ago
- ☆164Updated 10 months ago