pgpreeth / max-skinning-weight-tool
Skinning tool for Maya similar to the weight tool in 3dsmax
☆16Updated last year
Related projects ⓘ
Alternatives and complementary repositories for max-skinning-weight-tool
- Export and import of skin cluster weights plug-in for Maya.☆18Updated 3 years ago
- Python_Based_Deformer☆19Updated 6 years ago
- Simple collision detection node.☆20Updated 8 months ago
- ☆25Updated 4 years ago
- A Maya toolbox for composition and framing.☆18Updated 2 years ago
- Maya Tool Scripts☆18Updated 5 years ago
- Split up mocap, then apply poses with adjustment blending.☆22Updated 8 months ago
- Maya Command SearchBar like Houdini and 3dsMax☆13Updated 4 years ago
- Python based code for Maya☆16Updated 4 months ago
- Dynamic Chain Rig Tool for Game (Maya Plug-in)☆15Updated 5 years ago
- Python wrapper for Perforce p4 command-line client☆16Updated 7 months ago
- Procedural rigging tool for Maya☆56Updated last year
- Compounds for Position Based Dynamics in Bifrost☆22Updated 7 months ago
- ☆13Updated last year
- Python bindings for manipulating skin data in various DCCs☆30Updated 3 weeks ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 5 years ago
- A collection of tools for rig creation in Maya☆16Updated 7 years ago
- The best Rivet tool ever made for Maya☆11Updated 5 years ago
- nCloth to Joints Rig Tool for Game(Maya Plug-in)☆17Updated 5 years ago
- ☆14Updated 4 years ago
- ☆18Updated 6 years ago
- Maya animation curves simplifier☆49Updated 5 years ago
- Send command to Maya and stream its output☆19Updated last year
- Mesh shaped controls for Maya☆36Updated 4 months ago
- tension map node for Maya in Python☆13Updated 11 months ago
- HumanIK 批量重定向工具☆10Updated 4 years ago
- ☆22Updated 4 years ago
- Maya raycast node☆10Updated 2 years ago
- ☆16Updated this week
- Harmonic Deformer for Autodesk Maya☆55Updated 4 years ago