kimonmatara / payaLinks
An object-oriented PyMEL superset for Maya riggers
☆26Updated 2 years ago
Alternatives and similar repositories for paya
Users that are interested in paya are comparing it to the libraries listed below
Sorting:
- Compounds for Position Based Dynamics in Bifrost☆27Updated last year
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- ☆19Updated last year
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆28Updated 2 months ago
- Mesh shaped controls for Maya☆39Updated 10 months ago
- Data Centric Modular Rigging System☆41Updated 6 months ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆25Updated 7 years ago
- Maya camera lattice☆45Updated 4 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated 10 months ago
- A modular rigging framework for Autodesk Maya☆35Updated last year
- Switch between open windows on Maya(like Alt+Tab in windows)☆29Updated 3 years ago
- A simple solution for storing python objects as data on nodes in Maya.☆25Updated 8 months ago
- ☆36Updated 11 months ago
- tension map node for Maya☆42Updated 6 years ago
- A tool for organize shaders in Autodesk Maya.☆33Updated last month
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆21Updated this week
- tension map node for Maya in Python☆16Updated last year
- Custom Maya Muscle Spine rig builder☆15Updated 4 years ago
- Maya component-based rigging☆42Updated 2 years ago
- Maya Ascii (.ma) preview and visualization tool☆59Updated last year
- Extend the maya channel box with searchability and colour☆17Updated 3 years ago
- ☆35Updated last year
- This is from my master's thesis at Texas A&M where I developed a modular rigging system for Maya.☆18Updated 9 years ago
- Module manager for Maya.☆27Updated 4 years ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated last week
- Mesh editing tool for Autodesk Maya.☆17Updated last week
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Updated 3 months ago