A Qt FileTreeView of Maya scripts.
☆14Sep 29, 2021Updated 4 years ago
Alternatives and similar repositories for script-tree
Users that are interested in script-tree are comparing it to the libraries listed below
Sorting:
- Python virtual environment manager for DCC software☆10Jul 31, 2019Updated 6 years ago
- Unreal Python Scripting Template☆17Feb 5, 2023Updated 3 years ago
- ☆21Aug 4, 2025Updated 6 months ago
- A application environment and launcher☆31Updated this week
- python completions for maya packages to be used in visual studio code☆16Jan 5, 2019Updated 7 years ago
- A curated list of awesome MotionBuilder resources. Inspired by all the awesome-topicName style pages.☆26Apr 24, 2017Updated 8 years ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆14Jun 3, 2023Updated 2 years ago
- extendable launcher for common pipeline cg applicatinos (supports only Houdini for now)☆10Dec 10, 2022Updated 3 years ago
- Useful functionality to interact with Maya, including OOP nodes☆22May 3, 2025Updated 9 months ago
- Wrappers around the most common maya.cmds and maya.api use cases☆12Sep 19, 2021Updated 4 years ago
- Generates signatures based on the online help documentation for any maya python API command and stores in a temp file (by url) or in an i…☆15Apr 20, 2021Updated 4 years ago
- Rez CLI/GUI tool for installing packages from developer package repositories.☆12Nov 25, 2021Updated 4 years ago
- A Python Interpreter Widget implemented in Qt☆22Mar 18, 2023Updated 2 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Apr 22, 2025Updated 10 months ago
- Lightweight wrapper module for Maya API and commands☆28Nov 13, 2025Updated 3 months ago
- A tool to sort the Channel Box attributes in Autodesk Maya.☆26Oct 17, 2022Updated 3 years ago
- Tools for Managing CG Assets☆17Apr 2, 2023Updated 2 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆68Jan 6, 2025Updated last year
- Green Coordinates fun in maya☆18Nov 20, 2017Updated 8 years ago
- Megascans to Houdini integration☆17Apr 20, 2020Updated 5 years ago
- Cross-platform environment management☆29Nov 7, 2024Updated last year
- S3 Asset Resolver plugin for Pixar's USD☆32Nov 26, 2018Updated 7 years ago
- tension map node for Maya in Python☆17Dec 5, 2023Updated 2 years ago
- Minimal Python 2 & 3 shim around PySide2 and PyQt5☆33Dec 16, 2021Updated 4 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Jul 13, 2024Updated last year
- Ada is a data driven framework for creating executable templates in any VFX DCC☆20Jul 11, 2020Updated 5 years ago
- ☆20Dec 11, 2021Updated 4 years ago
- Manage file system structure using patterns. Parse, format and list your paths.☆51Dec 19, 2018Updated 7 years ago
- Maya toolkit used to save/load pose and animation clip.☆30Aug 6, 2019Updated 6 years ago
- Collection of tools bridging the gap between 3D skeletal tracking and animation☆33Jan 25, 2023Updated 3 years ago
- ⚙ My personal maya plugins☆52Sep 23, 2024Updated last year
- Python wrapper for Perforce p4 command-line client☆17Mar 31, 2024Updated last year
- A Python Perforce package that doesn't bring in any other packages to work.☆22Jan 26, 2026Updated last month
- open source animation workflow plugin for Maya☆54Jun 9, 2021Updated 4 years ago
- Maya Python API 3.0☆132Jun 16, 2023Updated 2 years ago
- Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder☆38Jan 25, 2026Updated last month
- PySide scene graph UI framework.☆169Jul 14, 2021Updated 4 years ago
- A tool for organize shaders in Autodesk Maya.☆36Updated this week
- OpenTimelineIO import/export plugin for Hiero and Nuke Studio☆16Mar 11, 2021Updated 4 years ago