mattdesl / polyline-normalsLinks
gets miter normals for a 2D polyline
☆139Updated last year
Alternatives and similar repositories for polyline-normals
Users that are interested in polyline-normals are comparing it to the libraries listed below
Sorting:
- triangulates a 2D polyline into a stroke☆177Updated 6 years ago
- lines expanded in a vertex shader☆244Updated 4 years ago
- 2D constrained Delaunay triangulation☆253Updated 6 years ago
- Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now)☆68Updated 10 years ago
- Easy to use robust Delaunay triangulation☆160Updated 11 years ago
- RBush-3D — a high-performance JavaScript R-tree-based 3D spatial index for points and cuboids☆90Updated 10 months ago
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆102Updated last month
- Web tool for creation of MSDF bitmap font spritesheets and JSON☆165Updated 4 years ago
- Pure GPU, instanced, screen-projected lines for regl☆185Updated 2 years ago
- A small and fast library for extruding 2D polygons and polylines to 3D meshes☆187Updated 2 years ago
- A JS library to find the convex hull of a finite set of 3d points☆146Updated 3 months ago
- Draw 2d polyline with regl☆60Updated last year
- A sparse octree data structure.☆126Updated last year
- Polygon tesselation library, ported from SGI's GLU implementation to JavaScript.☆302Updated 9 years ago
- ☆75Updated 7 years ago
- (sparse + dynamic) 3D spatial representation structure for fast searches☆225Updated 3 years ago
- a GPU based picking class for ThreeJS lib☆79Updated 7 years ago
- Progressive encoding for 3D meshes☆64Updated 10 years ago
- WebGL particle system demo☆229Updated 8 years ago
- A series of demos showing ways of manipulating a heightmap in three.js.☆96Updated 9 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 3 years ago
- Read floating point values back from WebGL☆44Updated 10 years ago
- A very fast JavaScript polyline and polygon clipping library☆178Updated 3 weeks ago
- Surface Simplification via Quadric Error Metrics☆80Updated 7 years ago
- adaptive and scalable 2D bezier curves☆149Updated 10 years ago
- ☆60Updated last year
- A minimal, engine-agnostic JavaScript glTF Loader.☆184Updated 3 years ago
- GLU tesselator ported to Javascript, performs polygon boolean operations and triangulation.☆131Updated last week
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆35Updated last year
- Coauthored article with Eric Haines☆49Updated 8 years ago