Eothaun / DOTS-Playground
The repository of the Unity DOTS learning community at Breda university of applied sciences games course.
☆13Updated 4 years ago
Related projects: ⓘ
- Bake Legacy Animations into Textures. Targeting ECS☆46Updated 6 years ago
- An AnimationCurve that works inside a job. Build one by providing an original AnimationCurve.☆26Updated 4 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆54Updated last year
- Transvoxel implementation with Unity's Job System and Burst compiler☆33Updated last year
- Extending DOTS☆60Updated 3 years ago
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆49Updated 2 years ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆73Updated last year
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP☆12Updated last year
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆50Updated last year
- State saving for Unity DOTS☆53Updated 9 months ago
- Burst Compatible Linq Implementations☆23Updated last month
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆27Updated last year
- Visual graphs tool for unity editor☆92Updated last year
- The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modif…☆15Updated 4 months ago
- Flowfieldpathfinding with ECS☆16Updated 6 years ago
- Crowd animation package for Entities.☆11Updated 2 years ago
- Cached Shadow Map Solution for Unity☆70Updated 2 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆45Updated 3 years ago
- Implement software virture texture using Unity 2019☆43Updated 4 years ago
- ☆56Updated 2 years ago
- https://blast-script.com/☆30Updated 2 years ago
- ☆61Updated 2 months ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆45Updated 2 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 UI Toolkit is a set of features, resources and tools for developing user …☆41Updated 2 years ago
- Real-time global illumination using screen-space information for Unity HDRP☆41Updated 3 weeks ago
- Collection of various Unity Utility classes/functions☆29Updated 8 months ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆57Updated 2 years ago
- A simple collection of jobs used for view frustum culling☆49Updated 5 years ago