☆22Apr 14, 2018Updated 7 years ago
Alternatives and similar repositories for 2017-Battleships
Users that are interested in 2017-Battleships are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Zig build package, bindings and C API for Bullet Physics SDK☆14Mar 6, 2026Updated 2 weeks ago
- Atom autocomplete-plus provider for GDScript.☆13Nov 5, 2016Updated 9 years ago
- ☆16Apr 6, 2025Updated 11 months ago
- Redux form field reducer and actions☆12Feb 13, 2019Updated 7 years ago
- ☆15Apr 8, 2016Updated 9 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A multithreaded Ray Tracer in Rust☆13Oct 10, 2025Updated 5 months ago
- get color from spherical harmonic coefficients and normals☆12Oct 24, 2016Updated 9 years ago
- Actor model implemented in OCaml - early alpha☆10Jun 5, 2020Updated 5 years ago
- Messing around with a Terraria like terrain in haXe☆15Nov 26, 2011Updated 14 years ago
- A fully-working 3D map editor (in Java) and level compilation toolchain (in C++), and a part-finished 3D game engine (in C++). Early deve…☆15Oct 28, 2013Updated 12 years ago
- Connecting Arduino to DSC keybus☆14Nov 4, 2011Updated 14 years ago
- a structural comparison tool for Lisp☆11Jun 2, 2014Updated 11 years ago
- Simple lightweight object encoder/decoder☆12Oct 1, 2011Updated 14 years ago
- ☆15Feb 18, 2022Updated 4 years ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- ☆13Aug 15, 2017Updated 8 years ago
- Easy framework for fluid-resizing layouts☆14Apr 10, 2017Updated 8 years ago
- A map generator with a first person controller coded in Godot☆22Aug 4, 2016Updated 9 years ago
- Combat damage system for Garry's Mod☆21Nov 3, 2021Updated 4 years ago
- A library to bridge Swagger API specifications and the Mountebank Test-Double tool☆17Mar 30, 2023Updated 2 years ago
- hxwgpu is a work in progress haxe/hxcpp wrapper around wgpu-native, allowing the use of the WebGPU API on desktop☆12Jul 11, 2020Updated 5 years ago
- Easily transport your data structures between your C++ and Javascript☆16Sep 19, 2019Updated 6 years ago
- Pairwise Ranking Aggregation in a Crowdsourced Setting☆13Apr 13, 2014Updated 11 years ago
- The game VVVVVV ported to the Zig build system.☆31Feb 7, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Migrating to https://github.com/origamitower/folktale☆20Sep 6, 2016Updated 9 years ago
- Implements several concurrent data structures as well as some other thread-safe constructs. Supported targets include Neko and CPP so far…☆31Apr 2, 2015Updated 10 years ago
- JPCT-AE and Vuforia integration☆14Mar 30, 2015Updated 10 years ago
- The core backend library used to power Vortex. The library is designed to abstract GL rendering into easier to understand classes/functio…☆10Nov 7, 2024Updated last year
- Haxe Open Asset Import Library (Assimp)☆12Apr 9, 2019Updated 6 years ago
- Github fork of ToME/TE4☆12Aug 28, 2014Updated 11 years ago
- Alef Lazily Evaluates Functions☆32Mar 10, 2013Updated 13 years ago
- Simple multiplayer shmup for Kore using a combination of reliable and unreliable packets supplemented by client prediction.☆11Jan 4, 2017Updated 9 years ago
- Openfl Native Extension for Microsoft Kinect for Windows SDK☆15Jan 5, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Haxe-c++ bindings for opencv2 (C API)☆20Jul 20, 2013Updated 12 years ago
- WebGL☆15Aug 4, 2016Updated 9 years ago
- A JavaScript project that combines the rhythm gameplay of Dance Dance Revolution with an endless runner.☆11Jul 6, 2017Updated 8 years ago
- A Scala and Akka based map-reduce framework☆11Jul 23, 2015Updated 10 years ago
- A lyric projection mapper for reality and virtuality☆17Jan 6, 2021Updated 5 years ago
- Haxe LLVM code gen backend (not for Neko JIT)☆12Oct 9, 2014Updated 11 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 8 years ago