blumm96 / BachelorThesis_Pirotte_VrankenLinks
Haptic Collision Detection on Highly Complex Medical Data Structures
☆45Updated 7 years ago
Alternatives and similar repositories for BachelorThesis_Pirotte_Vranken
Users that are interested in BachelorThesis_Pirotte_Vranken are comparing it to the libraries listed below
Sorting:
- An interface that interacts with an XBox One controller via the usb stream. With simple methods for object or camera control (i.e. for Op…☆134Updated 4 years ago
- Cloth-Visualization via particle-simulation.☆82Updated 9 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- A Free and Open Source 3D Game Engine written in C++☆88Updated 8 years ago
- Business card raytracer / eventual IOCCC winner☆176Updated 8 years ago
- Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and …☆154Updated 9 years ago
- CPY - Code C/C++ with no redundancy☆232Updated 6 years ago
- Runtime and compiler for the Assembly Cup☆140Updated 11 months ago
- Floating Point Hacks☆168Updated 7 years ago
- Sparse texture Hello World☆29Updated 10 years ago
- Snakes from the classical game are controlled by neural networks and evolve using a genetic algorithm.☆177Updated 4 years ago
- Computer Graphics Topics: Bézier curves, OpenGL, Ray Tracing, etc☆138Updated 5 years ago
- A ray-tracer with a simple scene description language for easily generating beautiful images.☆121Updated last year
- Wiki:☆27Updated 9 years ago
- Mouse oriented UI library in 500 lines of codes☆16Updated 8 years ago
- Lightweight Peer-to-Peer networking engine for real time applications☆189Updated 8 years ago
- A small C library for matrix manipulation☆48Updated 7 years ago
- A simple and powerful C++ reflection system☆63Updated 9 years ago
- a simple OpenGL shader manager☆16Updated 6 years ago
- Open-Source CUDA/OpenCL Speed Of Light Ray-tracer☆305Updated last year
- Minimal OpenGL 3.3 core profile demo☆99Updated 10 years ago
- a 3D renderer written in C++☆154Updated 8 years ago
- A read-only recreation of voxelquest from the snapshots☆146Updated 8 years ago
- compile time assembly interpreter☆85Updated 7 years ago
- Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.☆269Updated 9 years ago
- Gradient noise algorithm with a templated number of dimensions implemented with C++☆26Updated 8 years ago
- simple vulkan window for glnext☆19Updated 4 years ago
- Snake/Nibbler implementation using C++ template metaprogamming☆205Updated 8 years ago
- Pretty visualizations for ray tracing algorithms☆139Updated 8 years ago
- Cute little deferred shading implementation.☆140Updated 6 years ago