McShooterz / OpenSpace4xLinks
Open source space 4x game foundation
☆13Updated 7 years ago
Alternatives and similar repositories for OpenSpace4x
Users that are interested in OpenSpace4x are comparing it to the libraries listed below
Sorting:
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- 4X turn based strategy☆32Updated 2 years ago
- ☆67Updated 14 years ago
- Dwarf Fortress clone, revisited☆38Updated 4 years ago
- A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, …☆29Updated 5 years ago
- voxeliq is an open source block-based game engine implementation developed with C#☆166Updated 5 years ago
- A grand strategy Unity game. Targetting Unity 2020.2.2f1☆21Updated 4 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆48Updated 5 years ago
- InfiniMap - (Nearly) Infinite Maps☆27Updated 5 months ago
- Dwarrowdelf is a work-in-progress Nethack/Dwarf Fortress style game (and game engine)☆29Updated 4 months ago
- An open source clone of the classic 4X game Space Empires IV.☆60Updated 2 weeks ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- The C# Roguelike made for you to fork. Built on the Invention multi-platform UI and RogueSharp library.☆28Updated 2 years ago
- An open source roguelike written in C#☆124Updated 9 years ago
- A MUD written in C# using the fantastique literary genre, started by redditors.☆27Updated 9 years ago
- A repository for code related to RogueLike development☆74Updated 2 years ago
- Experiments with procedurally-generated worlds, XNA, and design patterns☆46Updated 6 years ago
- An algorithm that generates a level for roguelike games.☆29Updated 10 years ago
- ☆10Updated 8 years ago
- Procedural generation of galaxies☆99Updated 6 years ago
- World History Simulator☆66Updated 2 years ago
- a roguelike framework for C# with ECS and Unity integration☆101Updated 4 years ago
- A Micropolis (Simcity classic) inspired city building game written in C#☆85Updated last year
- A flood fill algorithm implementation for C#☆89Updated 5 years ago
- An open source terrain generation suite.☆41Updated 5 years ago
- 2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏☆35Updated last year
- Github fork of ToME/TE4☆11Updated 10 years ago
- The core code responsible for managing a player’s progress through a turn-based adventure in Soda Dungeon 2☆35Updated 4 years ago
- Civilization based, Unity-built 4X game.☆22Updated 8 years ago
- A set of utility classes and extension methods in C#☆17Updated 9 years ago