ClickerMonkey / Ents
A hybrid of the Entity-Component-System and Model-View-Controller patterns with new concepts developed specifically for games. Ents is easy to integrate into your game, is developed to be decoupled from a graphics library, and is very memory conscious compared to similar frameworks.
☆43Updated 10 years ago
Alternatives and similar repositories for Ents:
Users that are interested in Ents are comparing it to the libraries listed below
- microbenchmarks comparing ECS (entity component system) frameworks for java☆36Updated 8 years ago
- An entity-component-system implementation for Java☆25Updated 3 years ago
- Voxel Engine for jMonkeyEngine☆21Updated 10 years ago
- Behavior Tree editor for gdx-ai☆35Updated 3 years ago
- Visual Entity Tracker for ECS library: artemis-odb☆26Updated 3 years ago
- Java port of the C++ library libnoise.☆37Updated 10 years ago
- Simple clone of RPG maker using LibGdx☆18Updated 9 years ago
- [Retired] A 3D RPG engine inspired by early NDS Pokémon games, built with libGDX☆38Updated 2 years ago
- ☆53Updated 7 years ago
- A 2D lighting system using OpenGL, LWJGL, Java☆88Updated 7 years ago
- A photorealistic, realtime and GPU-based renderer written in Java☆30Updated 3 years ago
- Drop-in extensions for artemis-odb. Prefab systems, components, networking, events!☆75Updated 3 years ago
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- PBR shader implementation in libgdx☆16Updated 8 years ago
- Shadow mapping tutorial for LibGdx☆40Updated 7 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 3 years ago
- Operations mini-DSL specialized to deal with artemis-odb entities☆20Updated 7 years ago
- A collection of code snippets for use with libGDX.☆48Updated 6 years ago
- Java imgui binding for libgdx☆34Updated 2 weeks ago
- ☆30Updated 3 years ago
- libgdx/artemis-odb game - The more you have, the worse it is. Ludum dare 40 entry.☆10Updated 7 years ago
- Little Fortune Planet LD38 Jam entry☆10Updated 7 years ago
- Joise is a 2D, 3D, 4D and 6D modular noise library written in Java.☆67Updated 6 years ago
- Provides lightweight utilities to draw MSDF text on LibGDX☆34Updated last year
- Easy Entity Event Listening☆10Updated 4 years ago
- Set of tools to generate procedural terrain, edit them, and add details like rocks, water and plants.☆16Updated 8 years ago
- A 3d ui,style and interaction library for libgdx☆14Updated 7 years ago
- Zay-ES is a Java-based high-performance entity-component-system.☆56Updated 2 months ago
- jMonkeyEngine hologram shader port☆19Updated 5 years ago
- GDX backend for JTransc: targeting every platform lime supports (html5, windows, linux, mac, android, ios...) (flash is wip) (consoles + …☆23Updated 2 years ago