techcompliant / TC
☆8Updated 8 years ago
Related projects: ⓘ
- OpenBYOND for C#☆11Updated 9 years ago
- Specifications for in-game computer design☆27Updated 5 years ago
- A BYOND SS13 Process Scheduler☆14Updated 4 years ago
- Open-Source Alternative to BYOND.☆24Updated 9 years ago
- A cross-platform J-RPG engine☆12Updated 7 years ago
- The /tg/ branch of SS13, now in C#!☆7Updated 8 years ago
- NTstation13 - A version of Spacestation13, forked from /tg/station13.☆36Updated 6 years ago
- Modding API for Terraria 1.3☆38Updated 5 years ago
- It's amazing!☆10Updated 4 years ago
- ☆11Updated this week
- Imagine a texture remake of The Legend of Zelda: The Wind Waker with almost no quality control on textures.☆28Updated 7 years ago
- A modding tool for the videogame Spore.☆12Updated 4 years ago
- IRC bot for a TAS project☆58Updated 8 years ago
- GameMaker Studio decompiler in F#☆56Updated 8 years ago
- Partial HTML5 remake of the classic game "Lego Rock Raiders".☆57Updated 5 years ago
- ☆13Updated this week
- Homestuck mod for Dwarf Fortress☆11Updated last year
- Owen Piette's Falling Sand Game with patch for compilation on modern systems☆27Updated 5 years ago
- Twitch Plays Pokémon navigation simulator, not to be confused with the TPP chatbot of the same name☆7Updated 9 years ago
- CHIP-8 Virtual Machine in Lua☆16Updated 7 years ago
- Bizhawk Emulator for RTCV☆47Updated last year
- ☆42Updated this week
- Fallout 13 conversion mod for Space Station 13. Note: This is not associated with Bethesda Softworks in any way. Fallout 13 is neither a …☆6Updated 8 years ago
- A Nintendo Game Boy (DMG-1) emulator written in C#.☆11Updated 3 years ago
- Pokemon Multiplayer Red☆29Updated 4 years ago
- ☆38Updated this week
- Lua moddable Undertale engine in Unity 5.☆56Updated 6 years ago
- ☆27Updated 9 years ago
- XNA xnb/xact file parser, and FEZ extractor/viewer☆40Updated 7 years ago