openrenderer实时软光栅渲染器基于C++开发,在实现基础光栅渲染管线的基础上添加了对高级光照渲染的支持。
☆21Apr 5, 2025Updated last year
Alternatives and similar repositories for openrenderer
Users that are interested in openrenderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- - RGS 是一个在 Win32 下使用 C++ 开发的软件光栅渲染器。 该光栅器指向两个不同的版本,其一为公益性的渲染管线学习项目,配备有完整的视频讲解; 而另外一个则是在学习版的项目上迭代而来的个人兴趣项目,该项目比学习版更加庞大。 - RGS points to tw…☆31Oct 11, 2024Updated last year
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆18Dec 24, 2024Updated last year
- Reference implementation of "Efficient Differentiable Hardware Rasterization for 3D Gaussian Splatting".☆16Aug 12, 2025Updated 11 months ago
- LiDAR SiMulator v2: Interactive 2D LiDAR scanner simulator version II. Implemented via Rust and CUDA.☆13Jul 18, 2023Updated 3 years ago
- Looking for self-driven interns☆23Jun 11, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆10Oct 1, 2025Updated 9 months ago
- MineCraft 3D打印机,其实主要还是体素化算法(Voxelizer)☆18Jan 18, 2017Updated 9 years ago
- ☆17Nov 25, 2023Updated 2 years ago
- its a useless game engine☆10Mar 11, 2024Updated 2 years ago
- ☆14Mar 1, 2025Updated last year
- 贴吧舆情监测及干预工具☆13May 10, 2017Updated 9 years ago
- A tiny but (will be) featured rasterizer☆10Aug 16, 2022Updated 3 years ago
- ☆17Jun 10, 2024Updated 2 years ago
- three-body simulation visualized via OpenGL☆13Jun 8, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Jittered Hexagonal Grid Sampling☆14May 21, 2022Updated 4 years ago
- 使用 WebGPU 实现的光栅化加速平行光线追踪渲染器☆20Apr 2, 2025Updated last year
- ☆17Dec 9, 2021Updated 4 years ago
- UE4 Plugin to modify Gbuffer info with material shader☆11Aug 16, 2022Updated 3 years ago
- An example Godot 4 project demonstrating integration with libVLCSharp☆20Apr 23, 2023Updated 3 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆13Sep 4, 2019Updated 6 years ago
- Implements ARRSAC from the paper "A Comparative Analysis of RANSAC Techniques Leading to Adaptive Real-Time Random Sample Consensus"☆19Aug 3, 2025Updated 11 months ago
- ☆16Apr 19, 2017Updated 9 years ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆26Aug 16, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 本项目是一个基于深度学习的中文字符识别系统,能够识别单个中文字符以及连续的中文文本。项目使用了多种卷积神经网络模型,如ResNet、VGG、LeNet等,通过对大量中文手写字符样本的学习,实现了对中文字符的高精度识别。☆19Jun 24, 2025Updated last year
- JPEG图像压缩在STM32平台的实现,包含主要算法,但未创建文件信息部分,不是严格意义上的JPEG。☆18Aug 28, 2019Updated 6 years ago
- 用 Godot4 C# 实现的传统 Roguelike 游戏。☆20Jan 18, 2024Updated 2 years ago
- A series of real-time rendering algorithms implementation based on Unity URP pipeline☆20Sep 30, 2023Updated 2 years ago
- Cloth simulation plugin for Unity. It uses a mass spring physics aproach. Simple but fine.☆30May 9, 2023Updated 3 years ago
- Fur rendering done in OpenGL with GLSL shaders☆14Jul 6, 2016Updated 10 years ago
- printing everything including STL containers without pain 🚀☆49Oct 25, 2024Updated last year
- Online Spatial Concept and Lexical Acquisition with Simultaneous Localization and Mapping☆10Sep 11, 2020Updated 5 years ago
- 从零开始构建光栅器☆94Aug 25, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A py script helps download resources used in online shader.☆26Apr 10, 2020Updated 6 years ago
- C++ XML Parser. http://rapidxml.sourceforge.net/☆36Jul 14, 2024Updated 2 years ago
- AI 虚拟桌宠伙伴系统,将会持续更新☆17Aug 4, 2025Updated 11 months ago
- Code for the paper "Node Graph Optimization Using Differentiable Proxies"☆15Dec 21, 2022Updated 3 years ago
- xlsx library for Unreal Engine 4☆14Sep 10, 2015Updated 10 years ago
- unity ugui radarMap 使用Unity UGUI做的一个雷达图组件☆23Oct 30, 2019Updated 6 years ago
- Inpainting via convex optimization.☆20May 15, 2021Updated 5 years ago