ENDESGA / hept
explicit and minimal esoteric c abstraction
☆80Updated 9 months ago
Related projects ⓘ
Alternatives and complementary repositories for hept
- A library I'm developing for a game...☆40Updated 3 weeks ago
- Single-file header to support SPIR-V and HLSL on various backends☆54Updated this week
- A simple and easy-to-use raygui layouts editor☆98Updated 3 weeks ago
- Example collection for the SDL_GPU API☆103Updated this week
- binding for VulkanMemoryAllocator c interface☆15Updated 2 months ago
- Godot toolkit for the Odin programming language☆53Updated 7 months ago
- OpenGL-Like software rendering library☆56Updated last month
- The Quite OK Package Format☆79Updated last week
- Simple job scheduler for Odin☆49Updated last month
- 💎 3D game framework in C.☆171Updated 2 weeks ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆27Updated 9 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆114Updated 3 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆147Updated 2 months ago
- Standalone node editor in raylib☆40Updated 3 weeks ago
- CLI tool for converting .map files to .gltf/.glb☆25Updated 5 months ago
- ☆29Updated 6 months ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆43Updated this week
- A simple and easy-to-use audio library based on miniaudio☆176Updated 3 weeks ago
- A simple and easy-to-use library to load/save png images and manage png chunks☆172Updated 2 months ago
- A collection of static datastructures for Odin☆37Updated this week
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆38Updated 6 months ago
- Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.☆63Updated 2 weeks ago
- A simple and easy-to-use config init files reader and writer☆62Updated 3 weeks ago
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆82Updated 4 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆83Updated 11 months ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆40Updated 6 months ago
- Lighting management system for raylib☆38Updated 3 weeks ago
- A simple example showing how to render a video with libvlc + raylib.☆56Updated last year