A real-time GPU volumetric clouds renderer via OpenGL.
☆32Sep 12, 2025Updated 10 months ago
Alternatives and similar repositories for volumetric-clouds
Users that are interested in volumetric-clouds are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- just a simple cornell box, for quick tests (oriented realtime engine)☆10Feb 6, 2019Updated 7 years ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆14Dec 4, 2018Updated 7 years ago
- Position based snow simulation with the phase change effects☆15Feb 11, 2023Updated 3 years ago
- A Parallel and Distributed SPH Implementation Based on the FleCSI☆22Oct 14, 2022Updated 3 years ago
- Real-time Volumetric Fog Renderer☆14Jan 17, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- My (deprecated) personal C++ codebase.☆12Jan 10, 2019Updated 7 years ago
- ☆13Nov 6, 2020Updated 5 years ago
- Master's thesis on volumetric rendering. Contains a path tracing and a progressive volumetric photon mapping implementation.☆14Nov 28, 2025Updated 8 months ago
- Configs, scripts and themes for my $HOME.☆11Mar 20, 2026Updated 4 months ago
- Yet Another MAthematical library☆14Jul 18, 2026Updated last week
- A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds☆53Apr 25, 2025Updated last year
- Pure-shader sky and cloud rendering in OpenGL☆216Jul 11, 2022Updated 4 years ago
- 3D Game Engine built from the ground up using C++ and OpenGL☆10Dec 6, 2021Updated 4 years ago
- Implementation of Low-poly mesh generation for building models☆29Feb 19, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- ☆135Mar 27, 2023Updated 3 years ago
- Open source modular multi-platform renderer for volume rendering and neural rendering applications.☆12Apr 26, 2026Updated 3 months ago
- Implementation of the paper Real-time Volumetric Cloudscapes by Andrew Schneider, given in GPU pro 7☆29Oct 31, 2020Updated 5 years ago
- OJ 刷题记录:LeetCode☆10Oct 23, 2022Updated 3 years ago
- Project-GAMES101☆15Jun 16, 2021Updated 5 years ago
- Code for tutorials posted on my blog.☆280Dec 13, 2023Updated 2 years ago
- A shader that simulates atmospheric scattering and its effect on clouds.☆22Sep 7, 2015Updated 10 years ago
- This repository maintains the code for my master thesis "learn semantic 3d reconstruction on octree"☆13May 8, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This project is a DirectX 11 port of the new implementation of the Precomputed Atmospheric Scattering paper by Bruneton and Neyret.☆18Aug 6, 2018Updated 7 years ago
- Flow based Visual Programming☆12Dec 16, 2015Updated 10 years ago
- Experimental implementation of music onset detection in the Web Audio API☆11Feb 5, 2019Updated 7 years ago
- An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.☆68Aug 9, 2020Updated 5 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 5 years ago
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆57Feb 20, 2026Updated 5 months ago
- A project to explore OpenGL (in C++, on a M1 mac)☆14Mar 9, 2022Updated 4 years ago
- Real-time Voxel Cone Tracing☆21Feb 26, 2025Updated last year
- GPU-Accelerated Faster Decoding of Integer Lists☆13Aug 20, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Source Code for Optimised Path Space Regularisation (EGSR 2021)☆11Jun 10, 2023Updated 3 years ago
- Accelerated bulk diff on GPU☆10Jul 22, 2016Updated 10 years ago
- A vcpkg registry.☆11Jul 16, 2026Updated last week
- Material Gruvbox colorscheme for Neovim written in Lua☆16Mar 19, 2024Updated 2 years ago
- Computes normals for triangulated meshes☆18May 20, 2016Updated 10 years ago
- Real(ish)-time position based fluid simulation☆12Apr 30, 2015Updated 11 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆35Sep 18, 2018Updated 7 years ago