DavidKarlas / GodotExtension
MonoDevelop/Visual Studio for Mac Godot integration
☆14Updated 5 years ago
Alternatives and similar repositories for GodotExtension:
Users that are interested in GodotExtension are comparing it to the libraries listed below
- Stride GameStudio running on Avalonia UI☆29Updated 4 years ago
- Library for viewing AdMob ads into a Xamarin.Android, Xamarin.iOS, and MonoGame apps☆28Updated 2 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 10 months ago
- A Train Jam 2019 game☆12Updated 5 years ago
- A set of visual debugging tools to help track down Cocoa issues☆15Updated 2 years ago
- Rendered components for an easier declaration of SkiaSharp rendering.☆75Updated 5 years ago
- Declarative SkiaSharp drawings - eg SVG or XAML☆31Updated 4 months ago
- A set of platform- and renderer-agnostic libraries for game development.☆27Updated 4 years ago
- A .NET 8, NativeAOT example on Android☆80Updated last month
- A curated list of awesome Visual Studio for macOS and MonoDevelop addins, tools and resources.☆27Updated 5 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 3 months ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Bindings to Fuchsia☆36Updated 5 years ago
- Port of Nathan Gitter's Fluid Interfaces code☆14Updated 5 years ago
- A modular game engine☆18Updated 9 months ago
- A set of examples and documentation to aid in the development of cross-platform libraries and plugins.☆49Updated 7 years ago
- ☆11Updated last year
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- Quick and dirty experiments with Xamarin.iOS and the IL interpreter☆24Updated 5 years ago
- C# binding generator for GIR format☆12Updated 3 years ago
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- C# bindings for Sokol using Sokol's binding generator☆34Updated 2 years ago
- Here is an example of Xamarin Forms and OpenGLView. This works for iOS and Android.☆10Updated 9 years ago
- Cross platform UWP-inspired graphics primitives, for XAML and code☆64Updated 5 years ago
- The "official" FlappyBird clone - made with SkiaSharp☆37Updated last year
- C# port of https://github.com/memononen/nanovg☆60Updated 5 months ago
- Example showing how to embed .NET 6 MonoVM in a native C application☆20Updated last year
- ☆23Updated last year
- Convert your PaintCode app drawings (Android java export) to SkiaSharp C# code☆40Updated last year
- Open Source roguelike written in Monogame.☆9Updated 10 years ago