pbhogan / TinyJSONLinks
TinyJSON is a simple JSON library for C# that strives for ease of use.
☆99Updated 4 years ago
Alternatives and similar repositories for TinyJSON
Users that are interested in TinyJSON are comparing it to the libraries listed below
Sorting:
- Svelto Tasks - C# promises compliant multi-threaded tasks runner☆193Updated 8 months ago
- Fluent API for creating state machines in C#☆286Updated 6 years ago
- Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.☆117Updated 11 years ago
- A simple system for running nested coroutines in C#.☆139Updated 8 years ago
- Extension methods library emitting IL to generate delegates for fast reflection☆98Updated 9 years ago
- Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and R…☆204Updated 4 years ago
- Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.☆142Updated 6 years ago
- Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d☆68Updated 7 years ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆153Updated 2 years ago
- Full Inspector supercharges Unity's inspector☆110Updated 7 years ago
- A pure managed C# implementation of the Netcode.IO spec☆262Updated 2 years ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆159Updated 5 years ago
- For when you've had to use System.IO one time too many☆135Updated last year
- MarkLight is a presentation framework for Unity that allows you to create scene elements in a language similar to HTML.☆75Updated 5 years ago
- Strings in a hurry.☆64Updated 8 years ago
- Collection of helpful utilities we use in our Unity projects.☆199Updated 6 years ago
- A lite CSV reader and writer in C#, without any heavy dependency☆51Updated 7 years ago
- Iterator Library for C# and Unity☆182Updated 4 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- Flexible logging for C# and Unity☆194Updated 2 years ago
- A dependency injection framework for the Unity3d game engine☆21Updated 7 years ago
- Library for randomly selecting weighted items in C#☆129Updated 3 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- Developer Console for Unity3D☆100Updated 10 years ago
- Simpler dependency injection for Unity3D☆102Updated 8 years ago
- Mostly static utility classes that are used across multiple projects. This seems like a better place for them than in Gists.☆135Updated 7 years ago
- Unity3D Rect Extensions☆67Updated 5 years ago
- ⛔️ [DEPRECATED] Console for Unity Debugging and Logging Remotely☆166Updated 7 years ago
- DaikonForge GUI Library for Unity☆114Updated 6 years ago