Code of the EGSR2026 Paper "GPU View-Adaptive Crack-Free Subdivision of Bézier Surfaces"
☆16Jun 15, 2026Updated 4 months ago
Alternatives and similar repositories for AdaptiveBezierSubdivision
Users that are interested in AdaptiveBezierSubdivision are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Gravi is an open-source non-linear raytracing engine built in C++, leveraging Qt and Pixar’s Universal Scene Description (USD).☆16Oct 19, 2025Updated last year
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offs…☆15Jul 22, 2022Updated 4 years ago
- Partitioned top level acceleration structure sample☆18May 4, 2026Updated 6 months ago
- [SIGGRAPH 2026] Real-Time GPU Vector Graphics SDF Generation Based on Quadratic Stroke Rendering☆16May 8, 2026Updated 6 months ago
- ☆14Jun 9, 2026Updated 5 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Jul 11, 2022Updated 4 years ago
- Faster-GS with JIT-compiled view-dependent appearance models and a WebGL viewer, described in the paper "Compact Neural Appearance Model…☆42Nov 8, 2026Updated last week
- The AlteRnaTive Impala Compiler☆30Nov 5, 2026Updated last week
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆27Aug 29, 2023Updated 3 years ago
- Extremely fast non-cryptographic hash algorithm☆10Oct 9, 2024Updated 2 years ago
- Bidirectional Path Tracing, with caustics, with ReSTIR☆26Aug 6, 2026Updated 3 months ago
- Collection of single header libraries I've written. C++ dynamic array and hashmap, runtime and compile time hashing functions, and a .ply…☆11Oct 5, 2026Updated last month
- Host-assisted low-poly wireframe 3D compiler/runtime for the Commodore 64, with Blender scene/animation/physics support, OBJ/MTL + SVG im…☆12Sep 26, 2026Updated last month
- Library to deal with threading idiosyncrasies in Unity.☆10May 6, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Inverse kinematics with 3D human model SMPL☆14Apr 19, 2023Updated 3 years ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆26May 11, 2020Updated 6 years ago
- Library to optimize OpenUSD stages.☆38Nov 5, 2026Updated last week
- Rust parser for PBRT scenes☆10May 22, 2024Updated 2 years ago
- We propose a new spatio-directional neural encoding for Neural Rendering applications that is compact and efficient, and supports all-fre…☆12Mar 5, 2026Updated 8 months ago
- Demonstration of how we can use tessellation shaders to make faster fragment shaders.☆17Jun 20, 2016Updated 10 years ago
- This project is distributed as a free Unreal Engine Plugin. It consists in a single c++ actor component that handles the playback of anim…☆13Mar 10, 2024Updated 2 years ago
- The template version of CodeRed, a framework for Unreal Engine 3 modding.☆12Aug 9, 2026Updated 3 months ago
- Notes on updating pbrt-v3 exporters to pbrt-v4☆10Aug 5, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆22Nov 19, 2023Updated 2 years ago
- Static model binary format☆20Oct 5, 2016Updated 10 years ago
- Cuda-Based Software Rasterization for Billions of Triangles☆250Updated this week
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆25Dec 6, 2023Updated 2 years ago
- LALR parser for GLSL☆24Jul 27, 2026Updated 3 months ago
- ☆76Jun 9, 2023Updated 3 years ago
- Performance comparisons of PLY parsers☆11Feb 1, 2020Updated 6 years ago
- A face detection plugin for Nuke v5.1, using OpenCV☆11Aug 12, 2009Updated 17 years ago
- Implementation of "Multi-sample Allocation through Russian roulette and Splitting" (SIGGRAPH Asia 2024)☆11Apr 9, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆16Updated this week
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- Sample for adaptive triangle tessellation in ray tracing☆34Aug 6, 2026Updated 3 months ago
- A configurable multi-purpose USD Asset Resolver☆27Sep 30, 2024Updated 2 years ago
- ☆11Dec 23, 2024Updated last year
- An RBDOOM3BFG fork with various added support for standalone development☆10Oct 17, 2023Updated 3 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
Are these results useful?