Unity-Technologies / xxHashLinks
Extremely fast non-cryptographic hash algorithm
☆10Updated last year
Alternatives and similar repositories for xxHash
Users that are interested in xxHash are comparing it to the libraries listed below
Sorting:
- Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.☆21Updated 5 years ago
- ☆13Updated 6 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Sync Utilities For Mirror☆17Updated 2 months ago
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Updated 6 years ago
- ☆14Updated 2 years ago
- Workaround for jobified raycasts limitations☆20Updated 6 years ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 3 years ago
- ☆22Updated 4 months ago
- A package which adds the ability to add metadata to assets in Unity☆17Updated last year
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆36Updated 3 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- Full 🌑🛸👾🚀 co-op game-loop in Bursted Dots 1.0 2023-URP-DOTS-ECS-Graphics-Physics☆31Updated last year
- A voxel-based wind system for Unity with high quality and performance.☆24Updated last year
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆18Updated 7 months ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Updated last year
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆35Updated last year
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- Automatic Light probe generator for Unity engine. Based on "Light Grid" of "Precomputed Lighting in CoD IW 2017". and "Light probe interp…☆20Updated 3 years ago
- Unity-URP-LinearSpaceUI☆18Updated 2 years ago
- Test project for Unity ECS Character Controller☆11Updated 2 years ago
- The Unity tool designed to locate missing script components.☆23Updated last year
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆36Updated 8 years ago
- Game made in CGJ2019,using ECS preview33☆16Updated 6 years ago
- Parallel reduction with unity compute shader☆13Updated 2 years ago
- C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes☆10Updated 4 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23Updated 8 months ago
- Tween editor for Unity UI animations☆12Updated 7 years ago
- A component that dynamically changes the rendering resolution for a particular camera.☆11Updated 3 years ago