Unity-Technologies / xxHashLinks
Extremely fast non-cryptographic hash algorithm
☆10Updated last year
Alternatives and similar repositories for xxHash
Users that are interested in xxHash are comparing it to the libraries listed below
Sorting:
- Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.☆21Updated 5 years ago
- Workaround for jobified raycasts limitations☆20Updated 6 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Sync Utilities For Mirror☆17Updated 3 weeks ago
- A package which adds the ability to add metadata to assets in Unity☆17Updated last year
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Updated 6 years ago
- ☆13Updated 6 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆29Updated 2 years ago
- Automatic Light probe generator for Unity engine. Based on "Light Grid" of "Precomputed Lighting in CoD IW 2017". and "Light probe interp…☆20Updated 2 years ago
- ☆14Updated 2 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- Full 🌑🛸👾🚀 co-op game-loop in Bursted Dots 1.0 2023-URP-DOTS-ECS-Graphics-Physics☆31Updated 11 months ago
- ☆22Updated 2 months ago
- A realistic & physically based human skin shader☆12Updated 7 years ago
- ☆27Updated 4 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23Updated 6 months ago
- RootMotionExperiment☆12Updated 4 years ago
- ☆15Updated last month
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 2 years ago
- Test project for Unity ECS Character Controller☆11Updated 2 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆36Updated 8 years ago
- Solution of Unity instancing mesh render with GPU culling.☆35Updated 3 years ago
- 🥛 I do not like FRAMEWORK, so here are static functions for making games.☆15Updated 4 months ago
- Chess in Pure ECS in Unity☆21Updated 6 years ago
- Game made in CGJ2019,using ECS preview33☆16Updated 6 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆36Updated 3 years ago
- Unity-URP-LinearSpaceUI☆18Updated 2 years ago
- Minimalist simplex library☆48Updated 3 years ago