GAMES 106 Homework5: Mesh Reduction
☆18Aug 3, 2023Updated 2 years ago
Alternatives and similar repositories for GAMES106-HW5
Users that are interested in GAMES106-HW5 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 🍩 Solutions to exercises in Discrete Differential Geometry☆11Oct 31, 2021Updated 4 years ago
- Dragon is a library about geometry processing.☆39Apr 16, 2025Updated last year
- 学习并用vulkan实现nanite,赶春招写的,代码还比较乱☆112Apr 23, 2023Updated 3 years ago
- Some "Formula Translations" for Yousef Saad's book "Iterative Methods for Sparse Linear Systems (2nd Edition)"☆13Jan 14, 2018Updated 8 years ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- A rendering engine based on Vulkan, designed to implement various graphics algorithms.☆29Sep 28, 2023Updated 2 years ago
- code for test texture sampler and fill performance☆12May 21, 2018Updated 8 years ago
- Source code for paper "A Marker-and-Cell Method for Large-Scale Flow-Based Topology Optimization on GPU"☆10Feb 26, 2022Updated 4 years ago
- 星铁角色渲染官方WebGL着色器☆12Sep 20, 2023Updated 2 years ago
- A Real-time Renderer Based on C++☆10Jan 7, 2025Updated last year
- 现代图形绘制流水线原理与实践, 作业框架。☆355Jul 23, 2023Updated 3 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Jul 25, 2022Updated 4 years ago
- ☆10May 22, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆131Aug 1, 2022Updated 3 years ago
- ☆11Oct 14, 2023Updated 2 years ago
- Screen-space reflections with WebGL☆45Apr 26, 2019Updated 7 years ago
- Repository for real time rendering engine and tools for C++☆17May 31, 2019Updated 7 years ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆31Jan 15, 2025Updated last year
- Computer Graphics Assignment about Kinematics☆112Feb 25, 2022Updated 4 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆21Jul 16, 2026Updated last week
- Exercise solution for C++ Primer 5th edition, up to Chapter 16.1☆12Jul 27, 2019Updated 7 years ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆18Sep 12, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆10Nov 24, 2022Updated 3 years ago
- Texture generator based on the notion of Wang Tiles☆14Oct 18, 2017Updated 8 years ago
- The Zenith game engine☆15Oct 26, 2023Updated 2 years ago
- Import-export medial meshes in Blender☆13Sep 11, 2024Updated last year
- verdict☆38Apr 28, 2026Updated 3 months ago
- A multipurpose contoured 3D-printing slicer, developed for the creation of mesh lenses.☆12Oct 27, 2021Updated 4 years ago
- Havok Physics & Animation 2013 SDK v1.0r1 — PC-Windows☆41Dec 2, 2025Updated 7 months ago
- OpenGL 学习代码☆15Jun 25, 2023Updated 3 years ago
- Example implementation of new Optix 7.0.0 denoiser feature☆14Dec 11, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Code repo for "Flow Aligned Surfacing of Curve Networks", Pan et al. 2015.☆12Jan 13, 2024Updated 2 years ago
- Fully multithreaded C++ CPU rasterizer☆30May 24, 2020Updated 6 years ago
- Polar decomposition of a 3x3 matrix☆14May 28, 2019Updated 7 years ago
- g2-MLP: State-of-the-Art Model for Node Classification on Graphs (PPI Dataset)☆10Nov 12, 2022Updated 3 years ago
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.☆41Sep 10, 2024Updated last year
- An implementation of a cloth simulation for CS7057: Real Time Physics. Based on the paper: 'Robust Treatment of Collisions, Contact and …☆21Oct 6, 2017Updated 8 years ago
- some serialization test for unity3d☆12Sep 1, 2017Updated 8 years ago