Blissgig / Easy-Roads-3D-and-CScape-Building-Placement
Automatically place CScape buildings along side of Easy Roads
☆15Updated 5 years ago
Related projects: ⓘ
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆34Updated last year
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆42Updated 5 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆48Updated 5 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆61Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆41Updated 4 years ago
- Experimenting with a simple horizontal compass that you can add waypoints too.☆25Updated 6 years ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 4 years ago
- Examples of Terrain Alignment for Unity☆25Updated last year
- Unity Shader transition between panels☆46Updated 4 years ago
- ☆26Updated 5 years ago
- electric & gravitational field effect with unity particles☆36Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- This is a Unity project implementing a custom vehicle controller with a raycast suspension.☆20Updated 2 years ago
- A Unity add-on to control foliage placement☆28Updated 4 years ago
- Tutorial on Custom Grass Shader in URP☆36Updated 3 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆25Updated 3 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆65Updated 5 years ago
- ☆21Updated this week
- Scalable and maintainable Unity-based VR training☆30Updated 5 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated last year
- Discontinued - A small library for gravity that adapts to the ground normal the player is standing on☆31Updated 4 years ago
- Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP☆20Updated 4 years ago
- Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!☆22Updated 2 years ago
- Set of gizmos utilities for Unity☆42Updated 5 years ago
- Playground project for character joint chains in Unity☆35Updated 5 years ago
- ☆31Updated 3 years ago
- Useful Editor Utility☆23Updated last year
- Unity Lightweight Render Pipeline with a variety of shader examples built in Shader Graph☆43Updated 5 years ago
- Tool to gather main colors of an image using Unity.☆54Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- ☆23Updated 4 years ago