BerkeCagkanToptas / OSM-City-EngineLinks
A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files
☆26Updated 7 years ago
Alternatives and similar repositories for OSM-City-Engine
Users that are interested in OSM-City-Engine are comparing it to the libraries listed below
Sorting:
- Simple Airport Scene☆58Updated 2 years ago
- A collection of code for processing images☆23Updated 3 years ago
- ☆17Updated 3 years ago
- chuck is a webservice that makes Unity3D AssetBundles from various asset types☆26Updated last year
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- Procedurally generated city with Unity3D☆20Updated 6 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆23Updated 6 years ago
- A utility for creating Heatmap images in Unity.☆24Updated 11 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 9 years ago
- ☆18Updated 11 months ago
- Update textures at runtime in Unity☆31Updated 6 years ago
- Minimalist simplex library☆47Updated 3 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- ☆42Updated 7 years ago
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆19Updated 7 years ago
- Force Field VFX That Absorbs Shockwave☆13Updated 5 years ago
- ☆13Updated 6 years ago
- Common code library☆10Updated 3 years ago
- compute shader example☆39Updated 4 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- Node Editor for Raymarch Model System☆36Updated 7 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- bitonic sort fluid simulator☆40Updated 4 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- modular particle system using compute shaders.☆28Updated 6 years ago
- ☆25Updated 7 years ago
- Unity Package to recreate a 3D-city from a specially crafted geojson file.☆23Updated 4 months ago
- Isosurface generator for Unity3D☆17Updated 4 years ago