Getting real-world OpenStreetMap data into Unity3D
☆34Dec 4, 2020Updated 5 years ago
Alternatives and similar repositories for osm-unity
Users that are interested in osm-unity are comparing it to the libraries listed below
Sorting:
- Use OpenStreetMap in Unity☆16Dec 15, 2020Updated 5 years ago
- Parses OSM data in Unity☆15Jul 22, 2015Updated 10 years ago
- .NET Core Symbolic link creator☆11Oct 19, 2017Updated 8 years ago
- A JavaScript project that combines the rhythm gameplay of Dance Dance Revolution with an endless runner.☆11Jul 6, 2017Updated 8 years ago
- ☆11Dec 30, 2017Updated 8 years ago
- A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files☆26Feb 7, 2018Updated 8 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- Common utility functionality for Unity game projects.☆11Jul 13, 2018Updated 7 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- A general purpose system for streaming mesh data into Unity☆14Sep 8, 2016Updated 9 years ago
- Core OSM processing logic for building map based game in Unity☆27Jul 17, 2016Updated 9 years ago
- Sample project to visualize the depth map generated by the platform's Augmented Reality system – e.g., Google ARCore.☆15May 25, 2022Updated 3 years ago
- ☆28Feb 6, 2018Updated 8 years ago
- Application for 3D visualization of map data from OpenStreetMap.☆14Apr 28, 2019Updated 6 years ago
- Unity editor tool which allow you to replace object name parts with another values and works with multiple objects simultaneously☆18Jan 28, 2018Updated 8 years ago
- My custom set of Standard Unity3D (v5+) shaders as used in my current game in development: https://twitter.com/hauntedoutbreak☆12Dec 27, 2015Updated 10 years ago
- ECS Style high-performance Voxelization☆11May 5, 2019Updated 6 years ago
- Awesome Windows Mixed Reality libs☆13May 22, 2019Updated 6 years ago
- ☆16Jan 14, 2020Updated 6 years ago
- The occlusion culling system used by Vintage Story☆19Nov 15, 2018Updated 7 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Feb 22, 2019Updated 7 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Jan 26, 2018Updated 8 years ago
- F# Build Tools for Unity☆14Jul 3, 2014Updated 11 years ago
- Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization☆18Dec 18, 2018Updated 7 years ago
- Simple multiplayer voxel sandbox made in Unity.☆22Feb 26, 2023Updated 3 years ago
- A Unity3D project that generates a procedural randomized dungeon.☆19Jan 14, 2016Updated 10 years ago
- A metropolis' traffic simulation in Blender's Game Engine☆15Mar 21, 2015Updated 10 years ago
- Automatically place CScape buildings along side of Easy Roads☆16Dec 26, 2018Updated 7 years ago
- Crowd Simulation with WebGL and Javascript☆19May 12, 2016Updated 9 years ago
- GyroCam sample application with UnityChan CRS.☆20Nov 14, 2014Updated 11 years ago
- Unity Editor GPU Monte Carlo Path Tracing☆20Apr 17, 2019Updated 6 years ago
- A-Frame LOD implementation☆18May 12, 2019Updated 6 years ago
- A noise visualizer and editor in Unity3D☆22Mar 8, 2021Updated 4 years ago
- Procedurally generated city with Unity3D☆20Jul 27, 2019Updated 6 years ago
- ☆17Aug 16, 2018Updated 7 years ago
- A sample to create your own Unreal Scene Project for Meta Quest 3, Meta Quest Pro. Works with Meta Quest 2 but it is not recommended. Use…☆20Nov 28, 2023Updated 2 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Jul 29, 2020Updated 5 years ago
- Example game with flying aircraft jet using VTS landscape provider in Unity 3D☆23Feb 11, 2020Updated 6 years ago
- Interactive laser object for VR-like scenes☆29Feb 4, 2025Updated last year