AsPJT / CrafterraLinks
⛰️: Sandbox game support.
☆33Updated last year
Alternatives and similar repositories for Crafterra
Users that are interested in Crafterra are comparing it to the libraries listed below
Sorting:
- Free voxel models for Avoyd Voxel Editor: make voxel art, export to 3D mesh etc. All downloadable assets are licensed under CC BY 4.0.☆45Updated 3 months ago
- 🦇: Roguelike☆102Updated last year
- An Open Source Voxel RPG☆40Updated last month
- Experimental game-engine sandbox using OpenGL and ECS.☆20Updated last year
- A simple example on how to use entt (https://github.com/skypjack/entt) within godot☆46Updated 5 years ago
- 2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏☆35Updated last year
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆17Updated 3 years ago
- Ananannother happy happy playground >w☆☆20Updated 5 years ago
- Procedural world generator written in C++. Uses SFML for map rendering.☆36Updated 5 years ago
- SnaX Game Engine - Open Source☆23Updated last year
- Official repository for Territory Control 2's base content.☆35Updated this week
- bgfx-based renderer for flecs☆19Updated 3 years ago
- ☆40Updated 5 years ago
- Discontinued C++ DirectX 11 Game Engine☆10Updated 3 years ago
- A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameN…☆32Updated 3 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆44Updated 5 years ago
- Top-down shoot'em up with gravity gun and physics puzzles☆36Updated 3 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Open-Source Voxel Editor☆24Updated 4 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆82Updated 2 years ago
- RavEngine sample programs☆34Updated last month
- Tile map editor 3D with 3D terrains☆113Updated 6 months ago
- Space-game oriented rendering engine☆25Updated 4 months ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Updated 5 years ago
- A friendly, extendable game framework for the Beef programming language.☆29Updated 11 months ago
- "The Vim of game engines"☆47Updated last year
- Voxel Editor and Game in One☆45Updated 5 years ago
- A grand strategy Unity game. Targetting Unity 2020.2.2f1☆20Updated 4 years ago
- A backup of the "Game Development Resources". Taken with the permission of the previous owner.☆73Updated 5 years ago
- VoxelEngine with destruction physics for Unity☆14Updated last month