Apress / introduction-video-game-engine-developmentLinks
Source Code for 'Introduction to Video Game Engine Development' by Victor Brusca
☆19Updated 4 years ago
Alternatives and similar repositories for introduction-video-game-engine-development
Users that are interested in introduction-video-game-engine-development are comparing it to the libraries listed below
Sorting:
- Tricks of the Game Programming Gurus, 1994 (Andre Lamothe, John Ratcliff, Mark Seminatore, Denise Tyler) Windows port☆47Updated this week
- This is a 3D game engine I created in MS-DOS.☆15Updated 2 years ago
- The raycasting engine from the book "Gardens of Imagination"☆24Updated last year
- Contains code from most of Javidx9s ConsoleGameEngine videos that is ported to olcPixelGameEngine☆50Updated 9 months ago
- Example games and assets for the book "Learning C# by Programming Games" (second edition).☆45Updated 10 months ago
- NES in C☆93Updated 3 years ago
- Galaga MSX☆22Updated 3 years ago
- Blitz3D SoLoud Edition☆82Updated last year
- Contains source code and resources for the Ebook Learn C Games Programming For Beginners Windows edition.☆24Updated 3 years ago
- Doom-style graphics engine in modern C++☆84Updated last year
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Updated 3 years ago
- A collection of my self made code using the olcPixelGameEngine☆46Updated last year
- A NES game written in 6502 Assembly Language☆38Updated 7 years ago
- BlitzPlus for MSVC Community Edition 2017☆33Updated 8 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 5 months ago
- Code repository for the course on Atari 2600 game programming☆35Updated 5 years ago
- Qt6 AGI Studio - Editor for Sierra AGI games.