Source Code for 'Introduction to Video Game Engine Development' by Victor Brusca
☆19Feb 2, 2022Updated 4 years ago
Alternatives and similar repositories for introduction-video-game-engine-development
Users that are interested in introduction-video-game-engine-development are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source Code for 'MonoGame Mastery' by Jarred Capellman and Louis Salin☆83Nov 21, 2020Updated 5 years ago
- Source Code for 'Game Development with MonoGame' by Louis Salin and Rami Morrar☆12Apr 19, 2022Updated 4 years ago
- Spring Boot 2 Webflux with JPA example application☆11Feb 6, 2019Updated 7 years ago
- A multiplayer mining game by Zachtronics Industries.☆18Nov 15, 2025Updated 6 months ago
- Pro Spring Boot 2nd Edition - Apress☆10Nov 8, 2018Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- GRRLib for Nintendo Gamecube☆12Jan 30, 2020Updated 6 years ago
- Learn Kotlin Programming☆14Jan 30, 2023Updated 3 years ago
- Web-based interactive fiction engine.☆18Jul 20, 2023Updated 2 years ago
- This repo is for the Linkedin Learning course: Spring: Spring Data 2☆11Jan 24, 2023Updated 3 years ago
- source code of the game engine develop in the book: CROSS-PLATFORM GAME ENGINE FOUNDATION☆28Jun 3, 2022Updated 4 years ago
- ☆11Apr 13, 2021Updated 5 years ago
- An easy-to-use input manager for MonoGame☆21Feb 22, 2023Updated 3 years ago
- Building an RPG with Unity 2018, published by Packt☆17Jan 18, 2023Updated 3 years ago
- C++ Standard Template Library in Practice, published by [Packt]☆24Jan 30, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Titan IDE is a 2D game engine for the Sega Dreamcast, Nintendo Wii and PC.☆47Jun 20, 2021Updated 4 years ago
- Learn and Master C Programming For Absolute Beginners!, published by Packt☆24Jan 30, 2023Updated 3 years ago
- A pac-man-like demo game☆11Jul 3, 2016Updated 9 years ago
- A Chip's Challenge clone☆35May 13, 2015Updated 11 years ago
- ☆13Oct 28, 2022Updated 3 years ago
- A collection of quality-of-life-improving VEX functions.☆13Oct 6, 2020Updated 5 years ago
- Native port of Life Force for the NES to the SNES☆22Jun 22, 2025Updated 11 months ago
- Full archive of Haxe programming tutorials, previously hosted on haxecoder.com☆14Jun 30, 2018Updated 7 years ago
- Disassembly of Legend of Zelda Ocarina of Time☆15Mar 25, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆11Aug 20, 2024Updated last year
- A puzzle game for the Amstrad CPC☆11May 3, 2021Updated 5 years ago
- ☆13May 8, 2025Updated last year
- ⭐️ Simple package browsing portal. ⭐️☆19Updated this week
- A collection of Z80 assembler related projects developed as both an educational and personal resource.☆14May 16, 2018Updated 8 years ago
- Projects and assets from Wireframe #34☆12Apr 18, 2020Updated 6 years ago
- Mastering Visual Studio 2019 – Second Edition, published by Packt☆11May 31, 2023Updated 3 years ago
- A 2D shoot 'em up with tiled levels. Made with HaxeFlixel.☆11Mar 24, 2015Updated 11 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆78Nov 7, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆11Dec 18, 2017Updated 8 years ago
- Learning Concurrency in Kotlin, published by Packt☆39Jan 30, 2023Updated 3 years ago
- sgs-68k: AT&T (Software Generation System) SGS for Motorola 68000, including compilers (C, FORTRAN-77, RATFOR, EFL) and tools (SCCS, cflo…☆18Dec 3, 2023Updated 2 years ago
- A disassembly of The Way of the Exploding Fist, created using SkoolKit.☆11Oct 14, 2023Updated 2 years ago
- cdos-68k: Concurrent DOS 68K Developer Kit☆16Dec 3, 2023Updated 2 years ago
- Source Code for 'Raspberry Pi Assembly Language Programming: ARM Processor Coding' by Stephen Smith☆31Nov 4, 2019Updated 6 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆41Jan 30, 2026Updated 4 months ago